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Basic Traits

A mod that adds carefully balanced personality and skill-focused traits to RimWorld. Features: - 53 new traits - Skill-focused traits for every major skill (Shooting, Mining, Crafting, etc.) - General traits like Unyielding, Diligent, and Patient - Balanced commonality and skill impacts - No dependencies or required mods - Compatible with most trait mods New Traits Include: • Slaughterer: +15% Butchery Flesh Efficiency, +15% Butchery Mechanoid Efficiency, -10% Global Work Speed, +4 Cooking • Diligent: +20% Global Work Speed, +4 Construction, +4 Crafting • Marksman: +5 Shooting, -5 Melee • Curious: +3 Intellectual • Brawny: +4 Melee, +1 Construction • Patient: -5% Mental Break Threshold, -15% Psychic Sensitivity, +2 Social, +1 Medicine • Shooter: +5 Shooting • Melee Expert: +5 Melee • Builder: +5 Construction • Miner: +5 Mining • Cook: +5 Cooking • Botanist: +5 Plants • Animal Friend: +5 Animals • Crafter: +5 Crafting • Artist: +5 Artistic • Medic: +15% Injury Healing, +10% Immunity Gain, +5 Medicine • Socialite: +5 Social • Scholar: +15% Global Learning, +15% Psychic Sensitivity, +5 Intellectual • Swift: +0.15 Move Speed, +5% Global Work Speed • Charismatic: +10% Trade Price Improvement, +15% Social Impact, +3 Social • Careful: -15% Global Work Speed, +15% Medical Operation Speed, +10% Research Speed, +10% Butchery Flesh Efficiency, +10% Butchery Mechanoid Efficiency • Sturdy: +35 Carrying Capacity, -15% Incoming Damage • Focused: -15% Aiming Delay, +15% Research Speed, +10% Medical Tend Quality • Master Builder: +20% Construction Speed, +10% Construct Success Chance, +5% Global Work Speed, +3 Construction • Artisan: -10% Global Work Speed, +15% Butchery Flesh Efficiency, +15% Butchery Mechanoid Efficiency, +3 Crafting, +2 Artistic • Analytical: +20% Research Speed, +10% Global Learning, +5% Mental Break Threshold, +3 Intellectual • Survivor: +15% Toxic Resistance, +20% Toxic Environment Resistance • Sleepless: +25% Rest Rate, -15% Rest Fall Rate • Weatherproof: -5 Min Temp, +5 Max Temp • Excavator: +5% Global Work Speed, +3 Mining • Sous Chef: +5% Global Work Speed, +3 Cooking • Horticulturist: +5% Global Work Speed, +3 Plants • Trainer: +5% Global Work Speed, +3 Animals • Forager: +0.15 Foraged Nutrition/Day • Rider: +0.10 Foraged Nutrition/Day, +30 Carrying Capacity • Unyielding: +15% Pain Shock Threshold, +15% Immunity Gain, +15% Injury Healing • Orderly: -25% Filth Rate • Hearty: +20% Eating Speed, +10 Carrying Capacity • Bruiser: +15% Melee Hit Chance, +15% Melee Damage, -10% Shooting Accuracy, +4 Melee, -2 Shooting • Deadeye: +15% Shooting Accuracy, -15% Aiming Delay, -10% Melee Hit Chance, +4 Shooting, -2 Melee • Tank: -20% Incoming Damage, +10% Pain Shock Threshold, -10% Move Speed • Acrobat: +20% Melee Dodge Chance, +10% Move Speed, +15% Incoming Damage • Culinarian: -10% Cook Speed, -5% Food Poison Chance, +6 Cooking • Field Medic: +20% Medical Tend Speed, -10% Medical Surgery Success Chance, +4 Medicine • Gardener: +15% Plant Harvest Yield, +10% Plant Work Speed, +6 Plants • Spelunker: +15% Mining Speed, +10% Mining Yield, +6 Mining • Visionary: -10% Global Work Speed, +5% Mental Break Threshold, +6 Artistic • Beast Master: +15% Tame Animal Chance, +15% Train Animal Chance, +6 Animals • Himbo: +10% Global Work Speed, +15% Social Impact, -20% Research Speed • Herbalist: +10% Plant Harvest Yield, +10% Plant Work Speed, +10% Medical Tend Quality, +10% Medical Operation Speed • Polymath: +50% Global Learning Factor, -6% Mental Break Threshold, +20% Global Work Speed, -20% Social Impact, +1 to all skills • Gentle Hand: +15% Animal Gather Speed, +15% Animal Gather Yield, +10% Tame Animal Chance • Friendly: +15% Social Impact, +4 Social, reduced social fight chance Safe to add or remove from existing saves. Incompatibilities: None (so far)