Basic Traits
A mod that adds carefully balanced personality and skill-focused traits to RimWorld.
Features:
- 53 new traits
- Skill-focused traits for every major skill (Shooting, Mining, Crafting, etc.)
- General traits like Unyielding, Diligent, and Patient
- Balanced commonality and skill impacts
- No dependencies or required mods
- Compatible with most trait mods
New Traits Include:
• Slaughterer: +15% Butchery Flesh Efficiency, +15% Butchery Mechanoid Efficiency, -10% Global Work Speed, +4 Cooking
• Diligent: +20% Global Work Speed, +4 Construction, +4 Crafting
• Marksman: +5 Shooting, -5 Melee
• Curious: +3 Intellectual
• Brawny: +4 Melee, +1 Construction
• Patient: -5% Mental Break Threshold, -15% Psychic Sensitivity, +2 Social, +1 Medicine
• Shooter: +5 Shooting
• Melee Expert: +5 Melee
• Builder: +5 Construction
• Miner: +5 Mining
• Cook: +5 Cooking
• Botanist: +5 Plants
• Animal Friend: +5 Animals
• Crafter: +5 Crafting
• Artist: +5 Artistic
• Medic: +15% Injury Healing, +10% Immunity Gain, +5 Medicine
• Socialite: +5 Social
• Scholar: +15% Global Learning, +15% Psychic Sensitivity, +5 Intellectual
• Swift: +0.15 Move Speed, +5% Global Work Speed
• Charismatic: +10% Trade Price Improvement, +15% Social Impact, +3 Social
• Careful: -15% Global Work Speed, +15% Medical Operation Speed, +10% Research Speed, +10% Butchery Flesh Efficiency, +10% Butchery Mechanoid Efficiency
• Sturdy: +35 Carrying Capacity, -15% Incoming Damage
• Focused: -15% Aiming Delay, +15% Research Speed, +10% Medical Tend Quality
• Master Builder: +20% Construction Speed, +10% Construct Success Chance, +5% Global Work Speed, +3 Construction
• Artisan: -10% Global Work Speed, +15% Butchery Flesh Efficiency, +15% Butchery Mechanoid Efficiency, +3 Crafting, +2 Artistic
• Analytical: +20% Research Speed, +10% Global Learning, +5% Mental Break Threshold, +3 Intellectual
• Survivor: +15% Toxic Resistance, +20% Toxic Environment Resistance
• Sleepless: +25% Rest Rate, -15% Rest Fall Rate
• Weatherproof: -5 Min Temp, +5 Max Temp
• Excavator: +5% Global Work Speed, +3 Mining
• Sous Chef: +5% Global Work Speed, +3 Cooking
• Horticulturist: +5% Global Work Speed, +3 Plants
• Trainer: +5% Global Work Speed, +3 Animals
• Forager: +0.15 Foraged Nutrition/Day
• Rider: +0.10 Foraged Nutrition/Day, +30 Carrying Capacity
• Unyielding: +15% Pain Shock Threshold, +15% Immunity Gain, +15% Injury Healing
• Orderly: -25% Filth Rate
• Hearty: +20% Eating Speed, +10 Carrying Capacity
• Bruiser: +15% Melee Hit Chance, +15% Melee Damage, -10% Shooting Accuracy, +4 Melee, -2 Shooting
• Deadeye: +15% Shooting Accuracy, -15% Aiming Delay, -10% Melee Hit Chance, +4 Shooting, -2 Melee
• Tank: -20% Incoming Damage, +10% Pain Shock Threshold, -10% Move Speed
• Acrobat: +20% Melee Dodge Chance, +10% Move Speed, +15% Incoming Damage
• Culinarian: -10% Cook Speed, -5% Food Poison Chance, +6 Cooking
• Field Medic: +20% Medical Tend Speed, -10% Medical Surgery Success Chance, +4 Medicine
• Gardener: +15% Plant Harvest Yield, +10% Plant Work Speed, +6 Plants
• Spelunker: +15% Mining Speed, +10% Mining Yield, +6 Mining
• Visionary: -10% Global Work Speed, +5% Mental Break Threshold, +6 Artistic
• Beast Master: +15% Tame Animal Chance, +15% Train Animal Chance, +6 Animals
• Himbo: +10% Global Work Speed, +15% Social Impact, -20% Research Speed
• Herbalist: +10% Plant Harvest Yield, +10% Plant Work Speed, +10% Medical Tend Quality, +10% Medical Operation Speed
• Polymath: +50% Global Learning Factor, -6% Mental Break Threshold, +20% Global Work Speed, -20% Social Impact, +1 to all skills
• Gentle Hand: +15% Animal Gather Speed, +15% Animal Gather Yield, +10% Tame Animal Chance
• Friendly: +15% Social Impact, +4 Social, reduced social fight chance
Safe to add or remove from existing saves.
Incompatibilities:
None (so far)