Toggleable Overlays Continued
[b]Original Mod:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2608654598]https://steamcommunity.com/sharedfiles/filedetails/?id=2608654598[/url]
[b]Note:[/b] You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Original Description
Instead of items always showing their overlays, this mod allows those overlays to only show when you [b]mouseover[/b] things.
Features
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[*] [b]Performance:[/b] RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, especially if you have a large number of things lying around.
[*] [b]Configurable:[/b] You can customize it to your liking, as the following categories can be hidden:
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[*] Item stack quantity and quality
[*] Bed assignments
[*] Throne assignments (Royalty)
[*] Storage buildings (including Deep Storage)
[*] Player pawn names, able to exclude drafted
[*] Prisoner and slave names
[*] Hostile names
[*] Neutral or friendly pawn names
[*] Power icon overlays
[*] Fuel icon overlays
[*] Broken down overlays
[*] Forbidden item red X
[*] Forbidden building and blueprint red X
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[*] [b]Quick view:[/b] Use the [i]CTRL[/i] key to render all labels back to normal again. You can change this in the game's normal key binding settings.
[*] [b]Subtle blueprints:[/b] You can also adjust the transparency of blueprint outlines (shown in second screenshot).
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Compatibility
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[*] Non-ideal behavior with the mod [b]Signs and Comments[/b] as the text overlays may not render when the camera is pulled back.
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