Overview:
No more friendly fire! (except flamethrower turrets)
When you put Cannon shells, Rockets, Shotgun pellets or Railgun-darts into the turrets, they automatically get replaced by friendly-fire-free variants
Optionally (check the settings), you can produce those manually, to save some ups and make your inserters less confused.
Should support any modded ammo.
Compatible mods:
Railgun revival
Turret Shields (after the turret took the first hit)
Credits:
[Forum: [WIP] Capsule turrets](https://forums.factorio.com/viewtopic.php?t=7571 "Title") from which i copied most of the capsule turret stuff from
Mod: RocketTurrets for the rocket turret graphic (edited)
__ _I've invested almost 3000 hours into making these factorio mods
If you can somehow afford it, a donation on https://www.patreon.com/c/OwnlyMods would be very appreciated_ __
My mods:
Combat:
- Turret Shields
- Blood & Gore
- Raven mk2
- Shield FX
- Laser Tanks
- Laser Rifle
- Weapon Quality
- Universal Turret
- Bullet Tracers (Ownly's)
- Induction Charging Revamp
- Hovercrafts (collab)
- Glowing Laser Beams -> Updated version by Pikachar
- RPG Items -> Updated version by ZwerOxotnik
- Spell Pack -> Updated version by ZwerOxotnik
Basing:
- Realistic Reactors Reborn
- Wind Turbines
- Vehicle Physics
- Leave The Lights On
- Heat Glow
- Compact Power Reloaded
- Smaller Train Stop Collision
- KS Power Rebalancing
- HD planets
- Chemflip for 2.0
- Logistic Group Editor
- Solar Panel Equipment MK2
- Modding Tools/Cheat menu
- Overloaded Trains -> Updated version by ptx0
- Speaker Signals Expansion -> Updated version by Phoenix-D
Might get updated:
Deprecated:
Combat:
Basing: