Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Automated Caravan Trading

AUTOMATED CARAVAN TRADING

Tired of your pack animals just standing around eating hay? Fed up with manually micromanaging trade routes?

Send out caravans that trade independently, generate compound interest profits, and return home—all while you focus on your colony. Perfect for passive income generation.


⚡ CORE FEATURES

  • Set & Forget - Configure once, profit continuously while you play
  • Compound Interest - Profits reinvest daily for exponential growth (2-7% per day)
  • Smart Routing - Automatically travels between friendly settlements
  • Pack Animal Bonuses - Better animals = more profit (up to +100%)
  • Risk-Free - No combat, no random events, just steady gains
  • Early Recall - Bring them home early (15% penalty)

💰 HOW IT WORKS

  • Click any settlement → "Start Automated Caravan"
  • Choose colonist (higher Social skill = more profit)
  • Set silver investment (800-5000+ recommended)
  • Add pack animals for multipliers
  • Set journey duration (5-60 days)

Caravan auto-pathfinds to settlements, earns daily compound profit, notifies you at each stop, then returns home safely with everything.


📊 PROFIT EXAMPLES

Conservative:
800s investment + 30 days + Social 10 + 3 muffalo = ~2,150s return (+1,350 profit)

"I Have Elephants":
3,000s + 45 days + Social 16 + 4 elephants = ~22,000s return (+19,000 profit)

Insane Mode:
5,000s + 60 days + Social 18 + 4 elephants = ~45,000s return (+40,000 profit)
That's 800% return in 2 months with zero risk.


⚠️ BALANCE WARNING

Let's be honest - this mod is hilariously unbalanced.

With good capital (3000+ silver) and high social skill (15+), you can make absurd amounts of money:
• 7% daily compound interest = 1,800%+ annually
• No combat/random events/risk
• Stack multiple caravans
• Exponential scaling

This will trivialize wealth management. Use it if you want easy mode. Avoid it if you enjoy being poor.

Pro tip: Start with 800s → reinvest to 3,000s → reinvest to 10,000s → congratulations, economy broken.


🐾 ANIMAL COMPATIBILITY

Full support for:
All vanilla pack animals (Muffalo, Elephant, Dromedary, etc.)
Odyssey DLC (Mastodon, Moose, Hippo, Panda)
Alpha Animals (Behemoth, Aerofleet, Feralisk, Gallatross, Megasloth, and more)
Vanilla Animals Expanded (Aurochs, Gaur, Water Buffalo, etc.)
Generic mod support via pattern matching (Mega/Giant/Dire/Colossal creatures)

Animal Tiers:
🏆 Legendary: Thrumbo, Behemoth (1.50x)
💎 Elite: Elephant, Mastodon, Aerofleet (1.40-1.45x)
🥇 High: Muffalo, Hippo, Feralisk (1.25-1.35x)
🥈 Mid: Alpaca, Dromedary, Yak (1.15-1.20x)
🥉 Basic: Donkey, Cow, Pig (1.05-1.10x)


⚙️ SETTINGS

  • Toggle profit notifications
  • Adjust default journey duration
  • Dev Mode - Teleport button + profit simulator for testing

🔧 COMPATIBILITY & REQUIREMENTS

✅ RimWorld 1.6
✅ Works with all faction mods
✅ Save-game safe
✅ No known conflicts

Requires: Harmony


📜 VERSION HISTORY

v1.0 - Initial Release
• Automated trading system
• Compound interest profits
• Pack animal quality system
• Full DLC & mod support (30+ animals)
• Settlement notifications
• Early recall option
• Dev tools


Created by Tempperment 22

Found a bug? Leave a comment!

If you enjoy this mod, please rate and favorite! 🚚💰

Рейтинг

Войдите, чтобы голосовать.
🏅 Нет оценок

Базовые теги:

Загрузить 233.9 KB