You knew you could only achieve greatness with help. People were too unreliable, so you chose to take on mechanoids as your servants, workers, and warriors. As you gained strength, others became fearful. It became clear you needed to get away from the influence of humanity. Now you've migrated to this sparsely-populated rimworld with some of your metallic helpers. Finally, you have the space to grasp your true potential!
Note: Since your starting character will lack some skills, this is a difficult scenario.
Note: Compared to vanilla, you start with an extra Agrihand and tweaked some starting resources like steel. This is geared towards new players.
Your faction will be a New Arrivals.
Start with 1 mechanitor.
Arrive in drop pods.
Start with research: Microelectronics
Start with research: Basic mechtech
Start with research: Battery
Start with:
-Mechanoid: Lifter
-Mechanoid: Constructoid
-Mechanoid: Agrihand
-Silver x1000
-Packaged survival meal x50
-Medicine x10
-Component x55
-Steel x900
-Plasteel x100
-Basic subcore x5