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Rampant Evolution

If you want to donate:
https://ko-fi.com/rampant

By default:
New game map settings for evolution from pollution, spawners, and time are set to 0

Evolution can be configured for:

Pollution absorbed by Spawners
Pollution damaging trees
Pollution absorbed by trees
Pollution absorbed by tiles
Killing Spawners
Killing Units
Killing Worms
Killing Hives (Rampant New Enemies)
Total Pollution (Similar to vanilla)
Time (Similar to vanilla)
Building Player structures

Features:

Cap total evolution based on research completed
Increase evolution gained based on ticks in current
Increase evolution gained based on research completed
Minimum Evolution can be set as a percentage of peak evolution
Has a GUI option that can be toggled that displays evolution metrics

Console Commands
/rampantEvolution displays the evolution stats in the console.

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