A Mod for RimWorld 1.4 that demonstrates AI-driven storytelling and event generation and more...
Inspired by a Minecraft Mod called Mindcraft
It's extremely experimental and buggly
using almost claude models
Usage: Figure it out yourself... (still WIP)
It works with Copilot API Proxy, but there's a possibility you could also use llama models or similar through a compatible server that implements Copilot API Proxy responses
Please forgive us if not all AI invocation methods work perfectly
We have no plans to support versions before or after 1.4, sorry about that ^^
Goal: Implement AI-driven dynamic storytelling and event generation, and enable AI agents to complete RimWorld (spaceship construction escape on normal difficulty or equivalent)(Sorry, but it's not implemented yet...)