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Rimperial Technologies

[img]https://i.imgur.com/fSrvNzm.png[/img] Rimperial Technologies, formerly known as Rimperial Attire, is an armour, clothing, and weapon mod for Rimworld with an attempt to fit within the vanilla world of Rimworld itself. In essence it's a fan mod of [b]Warhammer 40,000[/b] for Rimworld. More specifically my personal favourite faction, the Astra Militarum! The If you wanted to build your own regiments from the ground up, roleplay as a lost squad from an urbworld army, or just add a little bit of variety to your world then this is the mod for you! [img]https://i.imgur.com/XnE33oQ.png[/img] The latest update to Rimperial Attire is: E.N.T.E.R Arms! A Rimperial weapons manufacture that specializes in laser weaponry, branching out from research into solar power any its uses they discovered how to convert sunlight into dense electrical batteries. The scaling didn't work as well as would be hoped as they quickly would become unstable, so they turned their attentions from civil solutions to civil war solutions. E.N.T.E.R Arms [img]https://i.imgur.com/j0Y5Z4r.png[/img] Where your enemies are our enemies. High powered laser blasts rip through armour and sever limbs with rechargable solar-powered batteries fueling your wrath. With all your needs ranging from our Civil Defense line to our luxury Special Operations equipment we'll be able to fill all your needs and wants! All of our laserarms come in three distinct colours per line, make sure to collect them all! Civil Defense Line [list] [*] [b]Bugle[/b] - [i]New! Tri-shot laser pistol[/i] [*] [b]Clarion[/b] - [i]New! Single-shot laser pistol[/i] [*] [b]Cadence[/b] - [i]New! Tri-shot laser pistol[/i] [*] [b]Mehter[/b] - [i]New! Single-shot laser rifle[/i] [/list] Military Line [list] [*] [b]Corte[/b] - [i]New! High spread laser shotgun[/i] [*] [b]Clarent[/b] - [i]New! Long-range laser sniper rifle[/i] [*] [b]Dyrwyn[/b] - [i]New! Flexible laser carbine[/i] [*] [b]Gram[/b] - [i]New! Assault-focused laser rifle, with large Bayonet[/i] [/list] Special Operations [list] [*] [b]Charon[/b] - [i]New! Over-charged dual battery laser pistol[/i] [*] [b]Domain[/b] - [i]New! Man-portable laser cannon[/i] [*] [b]Valkyrie[/b] - [i]New! Over-charged dual battery laser rifle[/i] [/list] [img]https://i.imgur.com/y1v6uIj.png[/img] All armour and clothing is dyable using the Standard Apparel Colour Generator within Rimworld itself, it's as easy as wearing it to a Styling Station! They are also all craftable at Vanilla workbenches, unlocked with research alongside their vanilla equivalents. The lists are formatted as follows: [list] [*] [b]In Rimworld Name[/b] - [i]Vanilla Equivalent, any differences from Vanilla if present[/i] [/list] The lists are subject to change as things are finagled. As of the moment the scope I had initially planned out has been exceeded already Clothing [img]https://i.imgur.com/UCWh8mJ.png[/img] [list] [*] [b]Short Jacket Fatigues[/b] - [i] Button-down Shirt [/i] [*] [b]Undershirt[/b] - [i]T-shirt[/i] [*] [b]Greatcoat[/b] - [i]Parka[/i] [*] [b]Open Greatcoat[/b] - [i]Duster[/i] [*] [b]Rebreather[/b] - [i]New! 50% Tox Resistance, made with 10x Metallics and 1x Component. Protects the mouth to a degree.[/i] [/list] Clothing - Biotech [list] [*] [b]Kid Fatigues[/b] - [i]Kid Shirt[/i] [*] [b]Kid Greatcoat[/b] - [i]Kid Parka[/i] [/list] Armour [img]https://i.imgur.com/Zh2PBNu.png[/img] [list] [*] [b]Flak Plate[/b] - [i]Flak Vest[/i] [*] [b]Flak Shell[/b] - [i]Flak Jacket[/i] [*] [b]Secure Helmet[/b] - [i]Flak Helmet[/i] [*] [b]Urbworld Constable[/b] - [i]Recon, Helmets give 50% Tox Resistance[/i] [*] [b]Coreworld Soldier[/b] - [i]Marine, Helmets give 65% Tox Resistance[/i] [/list] Armour - Royalty [img]https://i.imgur.com/dTWv3XR.png[/img] [list] [*] [b]Coreworld Elite[/b] - [i]Cataphract, Helmets give 80% Tox Resistance[/i] [*] [b]Urbworld Captain[/b] - [i]Prestige Recon[/i] [*] [b]Coreworld Officer[/b] - [i]Prestige Marine[/i] [*] [b]Coreworld Commander[/b] - [i]Prestige Cataphract[/i] [/list] Psyken [img]https://i.imgur.com/nbRa9j1.png[/img] Psyken, where the secret ingredient is Psychadelics. Each of these works of art is lovingly crafted with gold, love, and a psychadelic fueled meditation/binge. Each of these increases your Psychic Sensitivity and Neural Heat Regen to various degrees, less than a decent set of Eltex will but is much more accessible to the average Rimworlder. Psyken Attire will load if the Royalty DLC is [list] [*] [b]Psyken Focuser[/b] - [i]Turn a blind eye to the world to see what's beyond[/i] [*] [b]Psyken Sanctioned Focuser[/b] - [i]Sights unseen are the most revalatory[/i] [*] [b]Psyken Hood[/b] - [i]Deafen those naysayers around you, embrace your inner self[/i] [*] [b]Psyken Sanctioned Hood[/b] - [i]Run hot, let your inner sun out[/i] [*] [b]Psyken Sanctioned Blade[/b] - [i]Finely carved blade, engravings help focus the mind[/i] [*] [b]Psyken Sanctioned Hammer[/b] - [i]Expertly tooled hammer to cripple the bodies of your foes while expanding your mind[/i] [*] [b]Psyken Sanctioned Staff[/b] - [i]Masterfully sculpted staff the gives just as much as it takes[/i] [/list] [img]https://i.imgur.com/mS5L6ZO.png[/img] [list] [*] Can I edit, modify, or integrate this mod with other projects? Absolutely! As long as you credit me and link back to this mod feel free to do with it as you will! [*] Do you have any other Mods? As it stands no! This is my first, and so far only, Mod in Rimworld or really for any other game of the sort. [*] Why do the Recon, Marine, and Cataphract helmets give Tox resistance? Honestly I though it was silly that they didn't, and I had already modelled them all with breathing apparatus' so I didn't want that there being a conflict with the appearance and use! [*] Is this Save Compatible? It should be! It's only additive and does not modify any files within Rimworld, not even by requiring a DLL, it can get slotted into a game in progress. [*] Do I need any DLC for this mod to work? Nope! It only loads the Biotech and Royalty folders if you have said DLC active in your game, you won't see any Coreworld Commander armour floating around if you don't have Royalty up but Royalty is not required. [*] Can Pawns spawn with these? Yes! Pawns out in the world, or even spawning from your crashed pods, could come with any of this attire if they could spawn with their vanilla equivalent. [/list] [img]https://i.imgur.com/s0UUcAS.png[/img] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1114369188] Chicken Pluckers outfit creation kit [/url] - even just for the outline templates, helped save a good chunk of time rather than building my own from scratch! [*] The wonderful artists, fan and otherwise, that create many uncountable works out there that helped give shape and form to my thoughts through reference! These would've looked a lot more goofy if the only source I had to reference was my Imperial Infantryman's Handbook! [*] The Grimworld Team and their wonderful set of mods that inspired me to make this Mod! Absolutely go check out their mods! They're very much a more specific Warhammer 40,000 kit, while I wanted to make mine more general and fitting with Vanilla! [*] [b]You![/b] Whether you love it, hate it, give feedback, even if you ignore this line of text, this mod wouldn't have what it has if I just made this mod for myself! If I had then all it would've been is a Greatcoat! [/list] [img]https://i.imgur.com/sAUWrQm.png[/img] [list] [*] Hastur - Me, Myself and I. From the concept sketches, to the art, and editing the Defs it was all done by my hand - So far! [/list] Thank you for your time!