[VSERMAWs] CE-Only Visser Star Empire Rebellion
[VSERMAWs] Visser Star Empire-Rebellion Magnetic-Accelerated Weapons or M.A.W.s for short - Adds various electromagnet based weapons from the VSER universe utilizing the ingenius code of the Vanilla Expanded collection - Vanilla Weapons Expanded. The new weapon textures have been done by myself. This mod adds a selection of spacer-tech weapons, fully craftable upon researching mass drivers technology. They come in a variety of types from shorter range pistols/smgs/pdws (The class of weaponry I have lumped together for simplicity's sake) with lower damage and higher fire rate, the carbines that give aim-speed and accuracy up close at cost of range, and the Imperial Army Standard-issue Model Toshihiko-2912 Assault Rifle with a plethora of features allowing the wielder to engage enemies at range effectively. As well as Asteroid Cracker cannons repurposed at your discretion into a handheld cannon for amored foes. Or the more proper Model Jacobson 2870 "Shieldbreaker" sniper rifle that makes armor penetration a breeze at cost of fire rate. This version is CE patched by me and is only for CE to reduce data bloat.
For those who have played prior versions of this mod, I have removed Vanilla Expanded Coilgun dependency and Vanilla Expanded Core Framework dependency. (No more friendly fire yay!) And it uses only CE ammo I have made for the guns.
How does this mod handle in CE?
It follows the same design philosophy of the vanilla version. It gives you a series of weapons with a focus on armor penetration rather than damage.
Most of the weapon textures and sounds were done by me in Krita and Audacity.
Visser Star Empire-Rebellion is a series of alternate universe mods for rimworld that have been converted from tabletop to Rimworld's unique mechanics. Each mod adds a different pack of items from said universe.