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xor's planet tweaks and compat

This is basically a private tweaks mod, but maybe someone else finds it useful too or has ideas for further tweaks.

It's likely that I only temporarly support this mod. Maybe some tweaks will get adapted by the bigger ones, maybe not.

Feel free to use it, or not. I'm happy about feedback though I won't guarantee anything.

All the related mods are listed as optional dependency. In theory this mod should also partially work with not all of those mods installed.


  • Paracelsin solar matrix and super-accumulator are moved to Moshine and the ones from there were removed
  • Moshine now really only needs Vulcanus and no other seemingly unrelated dependencies
  • remove Cerys special modules, those are better handled by Secretas
  • make Research Control Tower available earlier so you actually get to use it before the game is over. Might need some more tweaks to get it to a good tech tree position.
  • reduced Rubia pickaxe buff from tech to bring it in line with vanilla and infinite tech added by one of the other mods, forgot which one
  • removed Rubia tier 4 eff module, because (see point 2) that's already handled by Secretas
  • brought special inserters from Cerys and Rubia in line with vanilla and made them craftable via a Paracelsin machine (same as the vanilla ones)
  • fixed lots of Secretas stuff (check changelog for 0.3.0)
  • lots of more stuff, check changelog for 0.4.0 (it's getting annoying to update this text box here all the time)

mod thumbnail source: https://www.flaticon.com/free-icon/global_8116008

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