What is the purpose of this mod?
A content expansion focusing on adding more late game content in a more "Robust/Barebones" theme.
Currently there isn't much however I intend to add quite a lot more items. Every item is intended to have some form of animation. Most of the things can exclusively be found in separatist outposts as I feel the vanilla game doesn't really give you a reason to side with them.
Localizations
中文(简体)
Castellano
Русский
Compatible with Real Sonar, requires installation of Lua for Barotrauma
Compatible with Enhanced Reactors, requires PolyCorp Content Expansion - Enhanced Reactors Compatibility
I heavily recommend using Multiplayer animation fix for multiplayer sessions
Current Content
PCHBA-30
30KG Breaching Axe with two aimable melee attack animations. Can damage ballast flora.
PCHMG-7
Rapid-fire heavy machinegun, medium damage with heavy lacerations.
PCHG-18
More powerful harpoon gun meant to be used with an exosuit.

PCBD-40
An inexpensive albeit dangerous breaching device, basically a shaped charge on a stick.

PCGL-26A3
A heavy automatic grenade launcher with three types of ammunition available:
PROX-HE
AP
HEDP

The weapon also includes animated firing and "reloading" along with an overheat system.
Use of an exosuit is heavily encouraged as otherwise you will receive a concussion debuff.
Repair "broken" status from overheat by recycling in fabricator.

PCRRP Shells
A set of 3 rocket propelled railgun projectiles which includes a normal armor piercing rocket, a shaped charge rocket and a proximity fuse shrapnel rocket.



PCEAV-15K-C
Combat oriented 15000m depth rating exosuit, completely self powered and with the ability to refill oxygen tanks in atmosphere. Comes with an internal light.
The exosuit overheats from use! Submerge it in water to cool it!
Credits
ENG Description Cleanup: Rebel
Russian Translation: Goodva Delectros
Spanish Translation: Anto
Simplified Chinese translation by NBomb
Sound: Wiz
3D models: Delectros
2D lighting adjustment for 3D to render: Wiz