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Early Agriculture

Early Agriculture

Feeling homesick? Now you can have a bit of Gleba with you on your new world, and have a really bad early-game version of the Agricultural tower, and then suffer on Gleba with your new best friend.

Features

  • Grow wood on Nauvis before visiting Gleba. Planted trees are also buffed to yield +150% more wood.
  • (NEW!) Artificial grass lets you grow trees where you previously couldn't. Can also help you decorate your factory.

Wooden Cinematic Universe

Enjoy the vibe? Check out these other mods!

  • Wooden Industry: Cook wood into Charcoal for smelting Steel, and Resin for plastics.
  • Wooden Logistics: Make transport belts and other things out of Lumber.
  • Astroponics: Grow stuff in space, recycling the bioslurry byproduct back into fertilizer.
  • Fulgora: Coralmium Agriculture: Synthesize Lumber from plastic which you can harvest in abundance from farmable Coralmium clusters.
  • Vulcanus: Sulfuric Bacteria: Glue Woodchips together by cultivating bacteria native to the sulfur vents of Vulcanus.
  • Wooden Military: Make ammo out of wood. It's not very good ammo. Also has a Hard Mode if you really wanna have a bad time.
  • Cupric Asteroids: Asteroids made out of... copper and green stuff? Weird. (See Wooden Military's Hard Mode)

These are designed to make Wood an essential resource, whether it makes sense or not.

NOTE: If you don't own the DLC but still want to automate wood production, there are multiple other great mods for it!

Credits:

  • All graphics are kitbashed from vanilla SA assets.
  • Requires SA to be enabled.

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Factorio Data Standards Library

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Wooden Logistics

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Crude Alien Technology

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