Better Bodytypes (No extra sizes version)
[b]This is an alternate version of Better Bodytypes. It does not have the extra size genes from the other version. Use one version or the other but do not use both. [/b]
This mod causes different body types to have an impact on stats. This mod adds a variety of stat effects to body types. Hulk pawns will be able to carry more and hit harder, in exchange for needing to eat more and being less capable at dodging and stealth. Thin pawns consume less food, are stealthy, and are good at dodging but don't hit as hard and can't carry as much. Fat pawns will eat more and move slower but are less likely to have a mental break and have some resistance to the cold.
This mod does all this through Biotech's size genes. These genes have been added to any vanilla xenotypes which were missing them and to baseliners. Custom xenotypes inherit from baseliners, so unfortunately they will also inherit all size genes from baseliners. This isn't fixable but it doesn't matter if you don't care about choosing sizes for your custom xenotype.
[b]VE Expanded Compatibility[/b]
Size genes have been added to all VE races except for animakin, guarankin, and occularkin. Those will be included in a separate mod.
[b]Alpha Genes Compatibility[/b]
Size genes have been added to all alpha genes races except for ocularkin and the sanguophage added by Alpha Genes when you have VE Races Sanguophage enabled. Those will be included in separate mods.
[b]VE Lycanthropes Jank[/b]
VE Lycanthropes is kinda janky in general so it doesn't keep track of a pawn's previous form's size genes but isn't a problem if you start with lycans or wolfmen. The mod has other really weird oddities with how it handles transformations and has a broken quest so I don't really care about perfect compatibility. It works fine with baseline wolfmen and lycans but may cause pawns to change size each transformation if they are turned.