Non-archite archite genes
Year 5500 and humans havent learned how to automatically heal scars? Na, not believeing that. This mod adds new genes identical to the archite genes with the twist that they require more complexity and a lot of met.
Keep in mind NOT all the archite genes are covered, only those who could somewhat be realistically made by humans are available, meaning that no, deathless does not have a metabolic variant, nor perfect immunity. Originally breathless from odyssey was also gonna be omitted, but since insectoids are anaerobic, humans could probably modify themselves to achieve that too...
Ill add non archite variants to other gene mods later on
[b]Gene costs:[/b]
[list]
[*] Non-senescent: 5 Cpx -3 Met
[*] Scarless: 6 Cpx -4 Met
[*] Ageless: 6 Cpx -4 Met
[*] Ultratech Metabolism: 12 Cpx 3 Met
[*] (Odyssey) Anaerobic: 8 Cpx -6 Met
[/list]