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Tiered Roboports

Adds 2 Tiered Roboports (Mk2 and Mk3) with a configurable increased range for both construction and logistics coverage.

Updated for Factorio 2.0 and supporting Space Age. Rebalanced recipes slightly as well.

v1.2.2

  • Removed the line that set the base-game roboport next_upgrade value to the mk2 as the new Repair Turret mod errors out because the author didn't check that value and the entities are different sizes.

v 1.2.1

  • Fixes Surface requirements for placement when using Space Age
  • Fixes HD Sprite and shadow.

These work VERY well with my Nuclear Bots mod:
https://mods.factorio.com/mod/BuggisNuclearBots

This is an updated version of "More Roboports" by b4Bu found here: https://mods.factorio.com/mod/Factorio_Roboport_mk2 which is itself based on a mod by SilentSean

My YT channel : https://www.youtube.com/c/FlexibleGames

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