制作这个模组的初衷是满足我个人的审美需求,我觉得环世界的光影表现不够理想,利用游戏现有资源做美化优化,不知不觉就打磨出了现在的光源效果 —— 虽然细节上还有点粗糙,但整体已经基本完工,现在分享出来给大伙看看吧。
The original intention behind creating this mod was to meet my personal aesthetic needs. I felt that the lighting and shadow effects in RimWorld were not ideal, so I started working on visual enhancements by utilizing the game's existing resources. Unconsciously, I refined and polished it into the current lighting effect—though it may still be a bit rough in details, the overall work is basically complete. Now, I'd like to share it with everyone.
This mod has no text elements. Therefore, there is no English translation available, and I won't be working on an English version (as it's unnecessary for the mod's functionality). Your understanding is greatly appreciated.
主要特性:
• 动态太阳光束:光束角度从早晨的75°到傍晚的285°逆时针旋转,中午时接近垂直
• 动态月光束:夜晚同样有光束效果,颜色变为冷色调,模拟月光效果
• 时间模拟:光束角度和强度根据游戏内时间动态变化
• 高度角系统:中午时光束更短更粗,早晚时光束更长更细
• 厚岩顶不生成光束:检测厚岩顶并跳过生成光束
• 性能优化:智能生成机制,不影响游戏流畅度
• 自适应地图:光束范围自动适应不同大小的地图
• 移动变化:光束会稍微移动
• 天气检测:现在除了晴天不会生成光束了
白天效果:
光束呈现温暖的色调(如淡黄色、金色),与阳光相得益彰,角度随时间从东向西自然移动
夜晚效果:
光束变为冷色调(如蓝色、青色),如月光般柔和,延续白天的角度变化逻辑
兼容性:
- 纯视觉模组,不影响游戏机制
- 适用于所有地形和生物群落
- 支持多地图和存档加载
- 暂时不兼容Tilt the Planet! - Realism Overhaul
注意事项:
- 光束为视觉效果,不提供实际照明
版本历史:
v1.0.0 - 初始发布
- 从Aurora Lights重命名为Sun & Moon Beams
(此版本为模拟极光效果,而如今的版本是模拟太阳与月亮的光线,虽然是同一种光线,偷笑<:)
未来计划:
- 让光束长时间存在,而不是短时间内一瞬而过(已完成)
- 早中晚颜色变化
- 高度角更加显眼智能
Main Features:
• Dynamic Sun Beams: Beam angle rotates counterclockwise from 75° in the morning to 285° in the evening, approaching vertical at noon
• Dynamic Moon Beams: Nighttime also features beam effects, with colors shifting to cool tones to simulate moonlight
• Time Simulation: Beam angle and intensity dynamically change according to in-game time
• Altitude Angle System: Beams become shorter and thicker at noon, longer and thinner during morning and evening
• No Beams Under Thick Roofs: Detects thick rooves and skips beam generation
• Performance Optimization: Intelligent generation mechanism that does not affect game smoothness
• Adaptive Map: Beam range automatically adjusts to different map sizes
• Movement variation: The beam will move slightly
• Weather detection: Now beams will no longer form except on sunny days
Daytime Effect:
Beams display warm tones (e.g., light yellow, gold), complementing sunlight, with angles naturally shifting from east to west over time
Nighttime Effect:
Beams shift to cool tones (e.g., blue, cyan), soft like moonlight, following the same angular variation logic as daytime
Compatibility:
- Purely visual mod, does not affect game mechanics
- Works with all terrains and biomes
- Supports multiple maps and save files
- Temporarily incompatible with Tilt the Planet! - Realism Overhaul
Notes:
- Beams are visual effects and do not provide actual illumination
Version History:
v1.0.0 - Initial Release
- Renamed from Aurora Lights to Sun & Moon Beams
(This version originally simulated aurora effects, while the current version simulates sun and moon rays)