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ERM - RedArmy

ERM Redarmy

This mod adds the player character and vehicles as an enemy force. They have many of your offensive tech and more.

They have flat resistances. 75% for unit, turret and 50% for spawners

Changes in 2.0

  • Support Factorio 2.0
  • They have a flat resistances without any weakness.
  • Support "Factorio World" to generate a proper planet Earth.
  • This is an experimental release.

Future updates

  • The red army will get new toys.

Credit:
Human death sound from https://opengameart.org/content/11-male-human-paindeath-sounds
Airplane graphic from https://mods.factorio.com/mods/SuicidalKid/Aircraft
Organ icons from https://github.com/malcolmriley/unused-renders/blob/main/item/mipped/part-specimin-1.png

Discord: https://discord.gg/BwWXygyEyQ

ERM - Features Reel: https://www.youtube.com/watch?v=phLRReAjxHA

Features

Tier 1 Units

Miner
  • Attack: Physical
Pistol
  • Attack: Physical
Machine gunner
  • Attack: Physical

Tier 2 Units

Sniper
  • Attack: Physical
Tank
  • Attack: Physical / Explosion
Dropship
  • Drop units

Tier 3 Units

Engineer
  • Attack: Physical
Flamethrower
  • Attack: Fire
Shotgunner
  • Attack: Physical
Plane - Gunner
  • Attack: Physical
Tank - explosive rounds
  • Attack: Physical / Explosion (3 radius AOE)
Plane - Bomber
  • Attack: Physical / Explosion (3 radius AOE)

All resistance @ Legendary: 75

Redarmy Economy [space-age]

  • Greater and higher tier spawner drop organs.
  • new recipes for organs.
  • convert organs to biter eggs.

Planet Earth [space-age]

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Enemy Race Manager

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