This is my love letter and content addition for the mechanitor playstyle of the biotech DLC.
Ever since the Biotech DLC's release I've dreamed about having a real mechanitor colony.
This (and my other mods) are the try of making that a reality.
[img]https://i.imgur.com/TgN92W5.png[/img]
This mod is mainly about:
[list]
[*] controlling how you want to develop your mechanitors. A few skilled ones or a whole colony of low-skilled mechanitors? Choose how to spent your boss-mech-chips!
[*] adding a few unique mechanoids
[*] adding mechanoid based neutroamine production and additional useage
[*] anything I deemed cool enough to put in here
[/list]
The content of this mod is subject to my liking, it will get tweaked, changed and expanded over time.
[img]https://i.imgur.com/nHftucr.png[/img]
Mechanoids
[img]https://i.imgur.com/ZOX27MK.png[/img]
[img]https://i.imgur.com/T3t987s.png[/img]
[img]https://i.imgur.com/aZepxrl.png[/img]
Militors and scrapper can now use mortars just like normal colonist (select the mech and right click the mortar).
[img]https://i.imgur.com/ZPNoyUV.png[/img]
[img]https://i.imgur.com/R29Tq1H.png[/img]
[img]https://i.imgur.com/sXtK8fu.png[/img]
[img]https://i.imgur.com/OQu22h4.png[/img]
[img]https://i.imgur.com/GTb01Wp.png[/img]
[img]https://i.imgur.com/UDZK16c.png[/img]
[img]https://i.imgur.com/C2bHyPI.png[/img]
Entities
[img]https://i.imgur.com/pClxHk2.png[/img]
Mechanitor's Tools
[img]https://i.imgur.com/hkHzsKP.png[/img]
[img]https://i.imgur.com/23lagHH.png[/img]
[img]https://i.imgur.com/AOiBLY9.png[/img]
[img]https://i.imgur.com/rZu2RZc.png[/img]
[img]https://i.imgur.com/PL1deiO.png[/img]
[img]https://i.imgur.com/qm6HicN.png[/img]
Pre-Neutroamine production and industries
[img]https://i.imgur.com/6UZZlub.png[/img]
[img]https://i.imgur.com/ZXbBGht.png[/img]
[img]https://i.imgur.com/7bc6hUo.png[/img]
[img]https://i.imgur.com/jHIQsZP.png[/img]
[img]https://i.imgur.com/teXAiLy.png[/img]
[img]https://i.imgur.com/jlwJ3sh.png[/img]
[img]https://i.imgur.com/YherCpe.png[/img]
[img]https://i.imgur.com/X1aZAh6.png[/img]
[img]https://i.imgur.com/AFZKaJf.png[/img]
Subcored implants
A few implants to control body temperature/pain/robustness with the disadvantage of interference with the immune system.
Subcored clothings
Subcored clothings biocode themself to their first user.
[img]https://i.imgur.com/KmezmsV.png[/img]
[img]https://i.imgur.com/VYkTx1n.png[/img]
[img]https://i.imgur.com/978M3yJ.png[/img]
Others
[img]https://i.imgur.com/oBf6ySI.png[/img]
[img]https://i.imgur.com/QNbmIfi.png[/img]
[img]https://i.imgur.com/dajdCGF.png[/img]
[img]https://i.imgur.com/CIAUmFq.png[/img]
[img]https://i.imgur.com/c7sCtgY.png[/img]
DLC based content:
[list]
[*] with Royalty: new mortar types for clusters
[*] with Ideology: companoid sphere, royal lancer, hightech collar
[*] with Anomaly: reshaper, sinistre
[/list]
[img]https://i.imgur.com/Q2Jhv0q.png[/img]
Inbuild mod interactions with:
[list]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3172198798] [AV] Mechanoid Orbital Traders[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3238521451] [AV] Mechanoid Spots[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3241589828] [AV] Ancient Spacer Xenos[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3254307710] [AV] Sparkling Jade[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=836308268] Dubs Bad Hygiene[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=2662457442] Erin's Body Retexture[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1909914131] Save our Ship 2[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=3253550009] Recycle This (Continued)[/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=2007576583] Quarry [Adopted][/url]
[*] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=2877699803] Vanilla Helixien Gas Expanded[/url]
[/list]
CE?
Thats up to them. Currently CE has its own integrated patch for this mod. I don't have anything to do with it.
Can this be safly added to an ongoing save?
Yes.
Can this be safly removed from an ongoing save?
Probably, with the usual one-time errors for removing a content-adding mod. Back up your saves just in case.
[img]https://i.imgur.com/2ZTOZy8.png[/img]
I've got feedback or ideas for this mod!
Please post it in the pinned discussion for feedback, there is also a list of upcomming content.
I've found a bug!
Please post it in the pinned discussion for bugs.
[img]https://i.imgur.com/qo2JBHn.png[/img]
Me, myself and I.
Carbonpanel retexture is based on Erin's Body Retexture (with permission), check out her awesome mods!
Special thanks to the unofficial rimworld discords modding-channel, the people running it and its precious search function.
Without this awesome community this mod would not exist.