Megascarab - Corpses Cleanup
[b]Megascarab - Corpses Cleanup[/b]
This mod adds a craftable building called the "Insect Relic". It summons Megascarabs for corpse cleanup within a set radius. The number of Megascarabs spawned depends on the number of nearby corpses: more corpses result in more Megascarabs. Includes mod settings for crafting costs.
Perfect for relatively fast cleanup (up to a day) of huge battlefields without too much effort.
[b]How It Works:[/b]
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[*] Research "Machining";
[*] Craft "Insect Relic" on "Machining table" and place near corpses;
[*] Megascarabs spawns based on corpse count;
[*] Megascarabs consume all corpses, including rotten and desiccated ones, then despawn.
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[b]Compatibility:[/b]
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[*] RimWorld 1.6; no DLC needed;
[*] May interact with mods connected to corpse or insect logic;
[*] "Harmony" is required.
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Notes
[b]You definitely don't want to destroy the "Insect Relic" or walk in its working radius during its operation...[/b]
Links
You could check my other mods [url=https://steamcommunity.com/id/Lone_Kin/myworkshopfiles/?appid=294100]here[/url].