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Megascarab - Corpses Cleanup

[b]Megascarab - Corpses Cleanup[/b] This mod adds a craftable building called the "Insect Relic". It summons Megascarabs for corpse cleanup within a set radius. The number of Megascarabs spawned depends on the number of nearby corpses: more corpses result in more Megascarabs. Includes mod settings for crafting costs. Perfect for relatively fast cleanup (up to a day) of huge battlefields without too much effort. [b]How It Works:[/b] [list] [*] Research "Machining"; [*] Craft "Insect Relic" on "Machining table" and place near corpses; [*] Megascarabs spawns based on corpse count; [*] Megascarabs consume all corpses, including rotten and desiccated ones, then despawn. [/list] [b]Compatibility:[/b] [list] [*] RimWorld 1.6; no DLC needed; [*] May interact with mods connected to corpse or insect logic; [*] "Harmony" is required. [/list] Notes [b]You definitely don't want to destroy the "Insect Relic" or walk in its working radius during its operation...[/b] Links You could check my other mods [url=https://steamcommunity.com/id/Lone_Kin/myworkshopfiles/?appid=294100]here[/url].

Зависимости мода

Логотип мода

Harmony

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