RimDialogue Performance and bug Fix
✨ RimDialogue Performance & Bug Fix Patch
This patch greatly reduces unnecessary calculations performed by RimDialogue.
Pawn calculations: reduced from every 1 tick → every 600 ticks
GameComponentUpdate: reduced from every 1 tick → every 60 ticks
✔️ This results in significantly improved performance (less lag, smoother gameplay).
✔️ Also includes bugfixes to prevent ONNX runtime and context-tracking crashes.
🔧 Load Order
Place this mod below RimDialogue so it can override the original methods.
⚠️ Note
If the original RimDialogue code changes, this patch may become obsolete.