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RimDialogue Performance and bug Fix

✨ RimDialogue Performance & Bug Fix Patch

This patch greatly reduces unnecessary calculations performed by RimDialogue.

Pawn calculations: reduced from every 1 tick → every 600 ticks

GameComponentUpdate: reduced from every 1 tick → every 60 ticks

✔️ This results in significantly improved performance (less lag, smoother gameplay).
✔️ Also includes bugfixes to prevent ONNX runtime and context-tracking crashes.

🔧 Load Order
Place this mod below RimDialogue so it can override the original methods.

⚠️ Note
If the original RimDialogue code changes, this patch may become obsolete.

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Harmony

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