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RimTalk TTS Addon

Text-to-Speech extension for RimTalk that brings your colonists' voices to life!

Github[github.com]
Install tutorial (Baidu Tieba in Chinese)[tieba.baidu.com]
Preview video (Bilibili)[www.bilibili.com]

This mod captures dialogue generated by RimTalk and converts it to speech. Features include:

Feature

  • Real-time speech synthesis for all RimTalk dialogues
  • Per-pawn voice model configuration
  • Customize voice models
  • Support Fish Audio, CosyVoice2(SiliconFlow), IndexTTS2(SiliconFlow) & EdgeTTS(free!)
  • Customizable TTS endpoint (Including local API)
  • Translation support for multilingual speech
  • Automatic dialogue blocking until speech is ready
  • Turn on and off anytime
  • Synchronized cancellation when RimTalk ignores dialogue
  • Configurable voice parameters (temperature, top_p) (Available only for fish audio)
  • Volume control
  • Button to ignore all existing Rimtalk dialogues
  • Button to generate a round of new Rimtalk dialogue

Requirements

  • RimTalk must be installed and enabled
  • It is recommended to disable "Allow Simultaneous Conversations" setting in Rimtalk

Fish Audio Requirements

  • Python 3.9+ with fish-audio-sdk package installed
  • Fish Audio[fish.audio] API key
  • Voice reference ID (can be found on fish audio website by clicking "share" button of the voice model you want to add, then delete "https://fish.audio/m/") for speech generation

EdgeTTS Requirements

  • No python environment needed (Thanks to @SANGUO)
  • No API key needed
  • Completely free!

CosyVoice2 & IndexTTS2 Requirements

  • SiliconFlow[www.siliconflow.cn] API key
  • (Optional)Voice references for CosyVoice2 and IndexTTS2(Add them through in-game mod option menu)
  • (Optional)Verify your real world indentity to use custom voices

Setup

  • Enable both RimTalk and RimTalk TTS mods
  • Configure TTS model and input text process model settings in mod options
  • Assign voice models to your colonists

ATTENTION

: When using Alt+F4 to close the game, RimTalk TTS may not shutdown the server.
This mod operates non-invasively through Harmony patches and does not modify RimTalk's core code.

Default prompts are tested to be working fine.

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RimTalk

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