This mod is a work in Progress. While it shouldn't break anything, some things like adding animals or removing all original rewards entirely don't work 100% yet. For now leave at least 1 original item and set its weight to 0.1 to "disable" it.
Please give me some feedback in the comments as it is very hard to test this mod alone :)
Edit chances for quest rewards
Edit chances for crate loot
Add and remove items from loot pool
Create presets
Features
- Edit chances for quest rewards
- Edit chances for crate loot
- Add and remove items from loot pool
- Create presets
Planned Features
- Limit reward Items for better performance during generation
- Animals as quest loot
- More wealth customisation
- Improved UI
My Mods:
- VPE - Psycast Mentorship
- VPE - Psycasters should practice (XP from Psycasting)
- Meditation scales with Psychic Sensitivity
- Autonomous Animals (formerly VPE - Better Summons)
- VPE - Lasting Skeletons
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Genes
- Edit Existing Xenotypes
- Gene-Ripper Gene
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Quality of Life - Better Cargo Interface for Vehicle Framework
- Nomad Friendly Quests
- Remove All Attachments for Customize Weapon
- Replant Trees
- Quick Policies (add/remove for Apparel/Food/Drug or their Categories for Policies)
- Royalty Room Info (Satisfied Title and Upgrade Requirements)
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XML
- Ceiling Turrets (CE Compatible)
- CE Allow All Metals for Weapons and Armor
- Odyssey Ice Expansion
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Misc
- Transparency Corner Fill Fix
- Custom Quest and Crate Loot