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Super Dev Quicktest

Lets you define a scenario, map size, storyteller, world map coverage, time of day, biome, and tile Hilliness to start in when using Dev Quicktest from the main menu. Notes about Hilliness and Biome: this lets the world generate. then tries to find a tile matching the selected options. Failing to do so, it will try to convert an existing tile to meet those conditions. This can be buggy, like creating hot ice sheets. To increase your odds of finding a natural tile with the right conditions, increase world map coverage. This is not meant to be used for normal gameplay. It is for making it easier to quickly test changes during mod development. If you have any ideas for additional features that would make mod development easier, let me know. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FSnRfy6R7dx][img]https://i.imgur.com/48DQ3Wi.png[/img][/url][discord.gg] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2FD1D31SWT11][img]https://storage.ko-fi.com/cdn/kofi6.png?v=6[/img][/url][ko-fi.com]

Зависимости мода

Логотип мода

Harmony

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