🦾 Control Implant for Mechanitors
Allows you to craft an implant so that mechanitors can control enemy mechanoids, after researching the signal chip.
Includes configuration options to customize the ability's cooldown time.
10 days cooldown by default.
✨ Features
- Adds a new craftable implant for mechanitors
- Enables permanent control of enemy mechanoids
- Cooldown time configurable in the mod options
⚠️ IMPORTANT NOTE
To safely remove the mod, make sure to remove the implant from your pawns before uninstalling.
CerebrexNode - Version
both versions are independent
Special thanks to DKratel for the idea.
Tags
Tags: Ability, CerebrexNode, Apparel, Biotech, Mechanoid, Mechanitor, Utility, Balanced, Requires Harmony, Español, English