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RIM Enchantment Craft

[b]RIM Enchantment Craft is a mod centered on equipment and weapon enhancement enchantments, adding a relatively complete enchantment system to the game, allowing your colonists to possess more powerful weapons and armor, as well as buildings or turrets.[/b] [b]● This mod introduces the Enchantment Table building and a series of enchantment affixes. You can consume your colonists' skill experience and use Jade as a medium to inscribe various powerful enchantments onto equipment and buildings.[/b] [b]● In the settings, you can decide whether enemies can use enchanted equipment, and you can also determine the appearance frequency and enchantment strength of the equipment.[/b] [b]● In addition, two special items are added: "Enchanted Book" and "Disenchanting Book". Enchanted Books can have enchantments inscribed onto them at the Enchantment Table, and then be consumed to directly enchant other items or buildings. Disenchanting Books can absorb enchantments from already enchanted items or buildings, writing them into themselves to become a new Enchanted Book.[/b] [b]● Enchanted items feature a unique dynamic glow effect with customizable colors. If you prefer a minimalist style, you can adjust the glow color in the mod's building tab, or turn it off completely by setting it to black.[/b] This mod does NOT support CE!!! [b]● The current version includes the following types of enchantments:[/b] [b]1. Protection Enchantments:[/b] Reduce various types of damage taken by the wearer, enhancing survivability on the battlefield. [b]2. Specialized Protection Enchantments:[/b] Provide more extreme protection against specific damage types (such as fire, explosion, sharp). [b]3. Damage Attachment Enchantments:[/b] Add various types of additional damage or status effects to weapon attacks. [b]4. Explosion Attachment Enchantments:[/b] Make every attack accompanied by an explosive effect, achieving terrifying fire coverage but also increasing the chance of friendly fire. [b]5. Reflection Enchantments:[/b] Reflect a portion of the damage inflicted by enemies back to the attacker. [b]6. Damage Enhancement Enchantments:[/b] Increase the damage of ranged and melee weapons by a percentage. [b]7. On-Kill Enchantments:[/b] Trigger special effects when killing an enemy, such as increasing resource drops or causing explosions. [b]8. Aiming Enchantments:[/b] Improve the aiming speed of ranged weapons. [b]9. Reloading Enchantments:[/b] Periodically generate fuel for buildings or reload ammunition for turrets. [b]10. Repair Enchantments:[/b] For example, the "Salvage" enchantment instantly restores an item's durability to full once when it drops below 50%, and "Mending" which consumes the user's experience to repair the item. [b]● Detailed descriptions of enchantment effects can be viewed in the enchantment table and item info interfaces, and you can directly see the specific numerical bonuses that the enchantment provides on the current equipment.[/b] [b]● The mod currently supports enchantments for various mainstream weapons and race mods, as well as specialized Odyssey weapons, and has high operational stability in existing save files.[/b] Q&A [b]Q: How powerful is this mod?[/b] [b]A:[/b] The enchantment affixes are quite powerful, but the enhancement is mainly determined by the weapon's own stats. [b]Q: Is the enchantment system complicated?[/b] [b]A:[/b] Very simple. You just need to build an Enchantment Table, have your colonist hold the equipment, and have enough Jade and skill levels to start enchanting. [b]Q: How is the compatibility with other mods?[/b] [b]A:[/b] It is compatible with most mainstream weapons and race mods, but damage attachment and explosion attachment enchantments do not work on Tiangang weapons. [b]Q: Can I add this mod mid-save?[/b] [b]A:[/b] Yes, but if your mod environment is very complex, it is recommended to use it in a new save to reduce the chance of encountering issues. [b]Q: Can I create translations for this mod in other languages?[/b] [b]A:[/b] Of course! You are welcome to submit translation files, but please notify us.