Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Relic Apparel and Weapons

Do you remember that machine gun made of junk that helped you fight off hordes of mechanoids at the beginning of the game? It served you faithfully all these months or years, but unfortunately, you are not standing still, your base is developing, and the attacks on it are becoming more and more fierce, so it's time to replace it with a brand new charge rifle or plasma gun. It seems that now your faithful old friend will be melted down, and you won't even be able to find it among the pile of old forgotten weapons 😢 But not with this mod!!! This mod allows you to mark any weapon or apparel as a relic, and also adds a filter to the storage that allows you to separate your selected item from the usual ones. With this filter, you can, for example, protect a weapon or clothing from being melted down, even if that type of item is marked for it. All you need to do is prohibit items marked “Relic” in the smelter in the filters. You can also use this to assign a separate storage location for such an item, in which nothing but the weapon you have marked will be stored. In order for a weapon or piece of apparel to be considered a relic, you just need to select it and press the corresponding button on the panel at the bottom, and that's it! This mod does not affect the stats of items or anything else; it simply allows you to keep a specific item that you have fond memories of :) But maybe you will find other uses for it. P.S. It is probably safe to add or remove it in the middle of the game, but it is better to make a backup save before doing so! Do this at your own risk! If the button is not displayed on a weapon or piece of clothing, try placing the mod lower in the list than all the weapon and clothing mods. Integrated languages: English Ukrainian Russian