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JiuZhou Arsenal Rebalance

This mod has been legacy

Version Compatible with TSM:
https://steamcommunity.com/sharedfiles/filedetails/?id=3630177833
Do you feel that the large machine gun from the JiuZhou Arsenal looks intimidating, but its damage is barely noticeable? Do you think small-caliber bullets lack their unique characteristics, and large-caliber bullets are underwhelming in terms of damage? Do you feel that snipers can’t save crew members?

This mod aims to rebalance the bullet damage from the JiuZhou Arsenal mod for captains who crave satisfying combat. It ensures that every bullet deals meaningful damage instead of just grazing the target, but enemies will also become more powerful!
Original: https://steamcommunity.com/sharedfiles/filedetails/?id=2953749635

Balance Logic: This mod strictly follows the bullet data from Escape from Tarkov for damage rewriting, and redefines bullet penetration based on armor-piercing levels. I define the armor-piercing capability in this mod as levels 1-8, with values from 0, 0.15, 0.25, 0.36, 0.45, 0.54, 0.64, to 0.76. For example, the standard 5.45mm round (7N40) has an armor-piercing value of 42 in Tarkov, so its armor-piercing capability in this mod is level 4, corresponding to a value of 0.36, with a slight reduction. Armor-piercing rounds have a fragmenting effect equal to their armor-piercing value * 20. Each bullet has its corresponding bullet type, and the damage levels for sniper rifles and assault rifles with the same caliber are fully aligned! Additionally, to balance the differences between bullet types, this mod introduces various unique mechanics to ensure every bullet has its place.

Bullet Categories:

Small Caliber: Rounds like 5.56 and 5.8 have the added effect of reducing enemy healing efficiency and causing higher bleeding.
Subsonic/Heavy Rounds: Bullets like .45, .300blk, and 9x39 reduce enemy movement speed, with higher bleeding and stun effects compared to other bullets.
Large Caliber: Rounds like 6.8 and 7.62x54r have a hidden damage increase to balance out their larger magazine sizes.
Sniper Rifle Ammo: Default to armor-piercing rounds, with double the fragmentation correction and greater penetration depth (i.e., the ability to pierce through walls and body parts).
Pistol Ammo: Default to armor-piercing rounds.
Submachine Gun Ammo: Default to RIP (flesh-hitting) rounds, with extra blood loss effects for 9mm, .45, and 6.8x51 open-tip bullets.
Shotgun Rounds, Grenades, etc.: Also balanced accordingly.
Special Rounds:
Jus Special Rounds: Higher damage and armor-piercing, but without fragmentation effects.
Lei Special Rounds: Act like harpoons, staying inside the body and continuously applying electric shock, causing short but repeated stuns.
Flame and Acid Rounds: Lower gunshot damage but increase special damage effects.
Additional changes:
- Added 12.7x55mm armor-piercing and open-tip ammunition.
- Combined the deceleration and reduced healing effects of subsonic and small-caliber rounds into a single effect, which also lowers skill level.
- Changed single-shot pistols to true semi-automatic, firing as fast as the trigger is pulled.
- Created specialized ammunition and magazines for the G11 and Type 05 submachine guns.
- Replaced the XM250 with the larger-caliber MG433 to match the MG42.
- Corrected the M2 Browning's caliber from 7.62x51mm to .50 BMG (12.7x99mm).
- Adjusted the AN94's firing logic to achieve the intended effect and changed its caliber to 5.45mm (the original version had severe damage loss issues).
- Modified the A545's firing logic.
- Added 7.62 NATO drum magazines (50 rounds).
- Added .50 BMG drum magazines (20 rounds).
- Fixed a bug where firing the M4 Masterkey would cause self-damage.
- Fixed an issue where burst-fire weapons like the M16, FAMAS, and AN94 would lose damage in performance-fix environments.
New changes:
-Add RPK-16 / MG42 Armor-Piercing Drum and MG42 150 rounds ammobox.
-Add NSV-12.7 heavy machine gun.
-Add MK-18 .338 Marksman rifle.
-AKs-74u can be dual-wielded.
-Add VKS 12.7*55 Sniper Rifle and KSVK 12.7 Large-Caliber Kovrov Sniper Rifle

Version Compatible with TSM:
https://steamcommunity.com/sharedfiles/filedetails/?id=3630177833