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Hard Space

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Hard Space

Difficulty tweaks that affect space. Part of Space Age: Hard Mode, though this mod is standalone.

Certain dependencies of this mod are intended to be used by default. However, such mandatory dependencies have been moved to the top-level modpack in order to make Hard Space fully customizable.

Tweaks

Tweaks can generally be disabled by a setting.

  • Building undergrounds belts or pipes on space platforms each require researching a special new technology.
  • Space platform foundation tile weight is increased by 10%.
  • Offworld science packs (from Fulgora, Vulcanus and Aquilo, not just Gleba) now have certain transport or maintenance challenges.
  • Medium asteroids now have 5 physical resistance.
  • Advanced metallic asteroid processing is available in early-game space.
  • Space routes are 50% longer.
  • Asteroids now spawn with quality.
  • Asteroid reprocessing recipes no longer admit quality modules.
  • Railguns now need to be fed cold fluoroketone to operate properly, as originally intended in FFF-432.
  • Promethium chunks decay after 5 minutes.

See also

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