Entomb a living pawn upon a Power Throne to project colony-wide psychic buffs across all maps and caravans. The entombed occupant remains conscious, channeling their psychic power outward — but suffers accumulating Psychic Throne Strain that scales inversely with their Psychic Fortitude.
A powerful psychic can endure for quadrums. A baseline human will burn out in days.
NEW: Additional pawns may now be sacrificed to empower the throne and feed the enthroned pawn, new Support Caskets can be linked to the throne(and each other) and for psychic pawns to sacrifice their lives in order to power the Throne.
[Currently still a WIP]
these are the stats that are provides, scaling based off the psychic fortitude of the enthroned pawn and active throne sacrifices:
WorkSpeedGlobal 0.05
MiningSpeed 0.05
MiningYield 0.02
DeepDrillingSpeed 0.05
ConstructionSpeed 0.05
ConstructSuccessChance 0.02
FixBrokenDownBuildingSuccessChance 0.02
PlantWorkSpeed 0.05
PlantHarvestYield 0.02
DrugHarvestYield 0.02
SmoothingSpeed 0.05
ResearchSpeed 0.05
GeneralLaborSpeed 0.05
CleaningSpeed 0.05
ReadingSpeed 0.05
HackingSpeed 0.05
HackingStealth 0.02
GlobalLearningFactor 0.05
AnimalGatherSpeed 0.05
AnimalGatherYield 0.02
EatingSpeed 0.05
PruningSpeed 0.05
MechRepairSpeed 0.05
EntityStudyRate 0.05
StudyEfficiency 0.02
FishingSpeed 0.05
FishingYield 0.02
ShootingAccuracyPawn 0.5
HuntingStealth 0.02
MeleeHitChance 0.02
MeleeDodgeChance 0.02
MeleeDamageFactor 0.05
ArmorRating_Sharp 0.02
ArmorRating_Blunt 0.02
ArmorRating_Heat 0.02
IncomingDamageFactor -0.01
PainShockThreshold 0.02
MedicalTendSpeed 0.05
MedicalTendQuality 0.02
MedicalSurgerySuccessChance 0.02
ImmunityGainSpeed 0.03
ImmunityGainSpeedFactor 0.03
InjuryHealingFactor 0.03
NegotiationAbility 0.03
TradePriceImprovement 0.02
SocialImpact 0.02
ArrestSuccessChance 0.02
PawnBeauty 0.5
TameAnimalChance 0.02
TrainAnimalChance 0.02
BondAnimalChanceFactor 0.02
ConversionPower 0.03
SuppressionPower 0.03
MoveSpeed 0.15
CarryingCapacity 5
ComfyTemperatureMin -2
ComfyTemperatureMax 2
ForagedNutritionPerDay 0.5
ToxicResistance 0.02
CaravanBonusSpeedFactor 0.05
ToxicEnvironmentResistance 0.02
VacuumResistance 0.02
PilotingAbility 0.02
MentalBreakThreshold -0.01
PsychicSensitivity 0.05
PsychicEntropyMax 5
PsychicEntropyRecoveryRate 0.05
MeditationFocusGain 0.03
MechBandwidth 1
MechControlGroups 0.2
MechRemoteRepairDistance 1
MechRemoteShieldEnergy 5
EnergyShieldRechargeRate 0.02
EnergyShieldEnergyMax 1
LifespanFactor 0.5
AimingDelayFactor 0.99
RangedCooldownFactor 0.99
MeleeCooldownFactor 0.99
Ability_CastingTime 0.99
RestFallRateFactor 0.995
JoyFallRateFactor 0.995
FoodPoisonChance 0.98
PawnTrapSpringChance 0.98
IncomingDamageFactor 0.99
StaggerDurationFactor 0.99
PsychicEntropyGain 0.99
Ability_PsyfocusCost 0.99
as a reminder this is a mod that i'm just doing for fun and it is in development, these numbers and stats are prone to change. i'm not GW, this is a power throne, clearly a throne of power, the pawn can get up and walk away any time they want, same with the side caskets.
-R&D