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Rocket-Silo Construction

@@MDPLACEHOLDER_0@@

#DESCRIPTION

After you craft a Rocket Silo, instead of just placing it, you place a Silo Excavation site that will only become a working silo after 6 steps of excavation, material filling and building, that require great quantities of materials, energy and rejects plenty of pollution. The 6 building stages are:

  • Stage 1: excavation : remove enough stone from the site.
  • Stage 2: add concrete, stone brick, steel, and iron stick. NEW : add water
  • Stage 3: deep excavation: remove more stone from the site.
  • Stage 4: add concrete, steel, pipes and pipes-to-ground.
  • Stage 5: add concrete, steel, pipes, iron-plates, copper cables, green & red wires.
  • Stage 6: add refined concrete, electric engines, processing units, radars, advanced and electronic circuits.

After that, the silo will be ready to launch rockets into space.

#NOTES

  • Protect your construction site: biters may not like the pollution it causes.
  • If you remove a silo excavation site, the progress and materials used will be lost and you'll need to start again. There is a mod option do make the construction stages non-removable. This prevents losing materials.
  • Now compatible with Space Exploration, bobs/angels mods, Industrial Revolution and Exotic Industries (their materials will be required).
  • You can disable Cargo Rocket Silo (Space Exploration) construction on mod options.
  • Type \rsc-totalcost on the console to see the total construction cost

#Credits

  • This mod was developed by MFerrari and Cobaia
  • New graphics by snouz

Check the mod in action with this review by Xterminator
https://www.youtube.com/watch?v=HeIR4_M6FiM

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Raketsilo

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