Medieval Times Nerf is a tiny patch which nerves the combat power of medieval warbourne and warband factions so they somewhat match vanilla balance (smaller medieval raids).
I haven't rebalanced medieval society factions, which are neutral by default, so you could still have large raids from these factions if they turn hostile.
8/31/19: lightened medieval warbourne and warband factions gears, so we're not flooded in useless stuff after raids.