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Ideology Infantry Role

[b][i]"Old soldiers never die, they simply fade away..."[/i][/b] - OVERVIEW - Want a combat role that's less extreme than a shooting specialist? Angered that a role whose job is to fight refuses to even dig its own foxhole? [u]Assign a common infantryman![/u] [b]Add infantryman to the ideology role.[/b] [u]They are skilled in combat and can perform more tasks than shooting specialists, but their combat abilities are not as strong as shooting specialists.[/u] - DESCRIPTION - Infantrymans who live on the battlefield, they gain some advantages in combat, [u]can use combat stim,[/u] which temporarily borrows physical abilities, and [u]have the ability to increase their own motivation.[/u] They can also build and mine, which is useful for setting up minefields, camps, and building trenches. And since they can maintain guns, they can naturally also engage in crafting. However, [u]they will no longer be able to do highly intellectual work, farming, or cooking. That is someone else's job.[/u] [b]Now is the time to put them to use and enhance your great military record, sir![/b] Since it has both advantages and disadvantages, it should be at least more balanced than the Shooting Specialist and more applicable. [b][u]Please see the image section for details on abilities.[/u][/b] - ADDED ABILITIES - [b]-[u]Inject combat stim[/u][/b] Will be injected with a drug injector formulated to support combat. For a few hours, it will dramatically improve various abilities, from vision and hearing to mobility and combat ability, but this is only a temporary boost of energy, so once the effect wears off, physical condition will deteriorate due to the backlash from pushing too hard, and will need to rest. It will surely be useful for surviving a fierce battle where who don't know if could win, or rescuing a fallen comrade in No Man's Land. [b]-[u]Hodor![/u][/b] Hold the door!! Decides that this is own place to die and prepares to defend own position for as long as lives. Extreme excitement significantly increases damage resistance and stress tolerance, but on the other hand, tension and confusion can make it difficult to make fine movements or move around. Once excitement wears off, lose control and collapse. Grab a win as quickly as possible. This ability is perfect for dying with gun in hand against a horde of mechanoids with back to a packed daycare center. [b]-[u]view precious mementos[/u][/b] Take out a precious mementos that always carry, look at it, and reaffirm the weight of what carrying. This will increase sense of responsibility and motivation for own part, and will improve abilities for a while. This will be especially useful during the cleanup after a devastating battle, or during busy periods. - ASSIGNABLE MEMES - [b]-Raider[/b] [b]-Supremacist[/b] [b]-Loyalist[/b] [b]-Individualist[/b] [b]-Collectivist[/b] [b]-Transhumanist[/b] [b]-HumanPrimacy[/b] [b]-Shipborn[/b] ( Odyssey DLC required ) - LANGUAGE - -[b]English[/b] -[b]Japanese[/b] -[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3545943467]Chinese[/url][/b] -[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3546676330]Russian[/url][/b] - CE? - Although it's not perfect, there are reports that it's compatible enough to play without any issues. Also, I have a slight trauma from CE, so I don't plan on taking any proactive steps to ensure compatibility. It's perfectly compatible with yayo combat. I use both of them together. - EXTERNAL LINKS - - :: [b]skeb[/b] :: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fskeb.jp%2F%40natunosita]https://skeb.jp/@natunosita[/url] Commission reception window with intermediary - :: [b]bluesky[/b] :: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fbsky.app%2Fprofile%2Fnatunosita.bsky.social]https://bsky.app/profile/natunosita.bsky.social[/url] Twitter-like SNS (current my main base)