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Yagatown_OT_v0_80_5

========================================================================== [b][i] Intro before [/i][/b] Hello! I'm sharing a map I've been working on for a while. It took about a year and a half to make, either because I was working on it whenever I felt like it or because I was a bit busy with RL. While the overall framework and most elements are complete, I believe the mod map still needs some user experience, so I'm uploading it as version 0.8. Please give it a try and let me know if you have any suggestions, issues, or suggestions for future development. The latest updates are at the bottom. * Special thanks for help to make this map - SMF : Stormworks modding Forum * Special thanks for help to play this map - 폭풍야가다 (korea stormworks community) [img]https://i.imgur.com/ClPoMgG.jpeg[/img] ========================================================================== [b][i] About Yagatown [/i][/b] This is a relatively small town located between Oneil Airbase and North Harbor. It's versatile. Take photos, drive around town, engage in battles between the two areas... whatever you choose, it's up to you. It was created to maximize the lore-friendly feel of Stormworks. I used assets from Stormworks as much as possible. I also tried to minimize the regional characteristics as much as possible, making it look like a simple rural town. [img]https://i.imgur.com/pgh4hyF.png[/img] This town has a police station, military base, small bar, logging camp, large supermarket, fishing shop, train station, and more. Of course, the interiors haven't been implemented yet. Oh, and in North Harbor, we've installed a helipad. It was previously suggested, and we installed it when we connected the roads. This is to balance out battles between bases. [img]https://i.imgur.com/shZOzwp.png[/img] I've checked to make sure there are no conflicts with other environment mods (though I can't guarantee there won't be any). In any case, you can still play with these example era settings. [img]https://i.imgur.com/PAmJec6.jpeg[/img] ========================================================================== [b][i] Map [/i][/b] [img]https://i.imgur.com/1Qd0bXZ.png[/img] It's simple. The contour lines have been removed. It has a similar symmetrical structure. ========================================================================== [b][i] After Plans [/i][/b] [img]https://i.imgur.com/3b5RWAU.png[/img] I will probably continue to update it until version 1.0, perhaps by receiving or using your experiences, suggestions, help, etc. And then, I might work on a new mod map later. It took a while, but thanks to that, I've gotten somewhat comfortable with it. Anyway, thank you for reading this long post. If there's a forum system, I'll find it and open it. And since I used a machine translation, I apologize for any awkward context or grammar. See you soon. ========================================================================== * Update 0.80.5 Minor : Slightly increased the space on all train platforms (0.3cm). Large freight trains can now pass through. (15 blocks) [img]https://i.imgur.com/v239HLK.png[/img] ==========================================================================