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Torrent II - Heavy SAR Hydrofoil

WIP – My first Workshop upload. Be kind! Suggestions very welcome. [hr] ⚛ Nuclear Hydrofoil Rapid Response / Support Ship ⚛ [hr] [b]Overview[/b] A nuclear-powered hydrofoil support vessel designed for rapid response, rescue, and high speed, long-duration operations - no stopping to charge batteries or needing to refuel. It’s NOT cost-efficient if you are playing career, but it will run forever and remain stable at high speeds even in rough seas. Yes — the interior colors are ugly. I know. But I like it! 😅 [hr] [b]Performance[/b] [list] [*] 🚀 Top Speed: ~100 knots weather permitting [*] 🌊 Stable at max speed in fairly high seas [*] 💰 Cost: 500k+ to purchase [*] ⚙ Waterjet steering / hydroplane control [*] 🚤 x3 Waterjet [*] 💨 x4 Small Prop Thrusters [*] ⚡ x20 Large Batteries (6 per jet, 2 for systems & control) [*] ⚛ ~2 mins to full reactor power once on - 25000kw *Torrent II has a DEEP keel so be aware in shallow waters - also doing 90 knots you will smoke bridges - slow down to go under!* [/list] [hr] [b]Capabilities & Equipment[/b] [list] [*] 🤿 2x diving trunks with gear [*] 🏥 3‑bed medical bay [*] 🛏 Crew bunks [*] 🚁 Helipad (no helicopter included) [*] 🚙 Vehicle hangar with Humvee + crane combo [*] 🪝 Winch setup for towing and recovery [*] ⚙ Full thruster control system [*] 🔋 Emergency generator (weak backup) [*] 🛢 Spare diesel tanks for rescue, humvee, helo refuling, etc (~4000L) [*] ❄️ Heaters and Arctic gear [*] 🚒 Twin Water Cannon [*] 🔦 Spotlight [*] 📡 Radar [*] 🚨 x16 Flare Launchers [*] 📍 Transponder Locator [/list] [hr] [b]Mods Used[/b] • Crane • Humvee • Nuclear reactor • LeafNav • Paint blocks • Throttle controller • Thruster controller • Speed indicator • Ballast Display (converted to battery monitor system) Some minor LUA tweaks to colour match the screens, change names of some inputs etc. [hr] [b]WIP Notes[/b] • Work in progress! • 100% throttle with low batteries or low reactor output may result in odd electrical behavor! • Full speed cannot be attained without waiting for the reactor to start generating! • Vehicle hangar door sometimes needs a nudge from the crane to open, will fix! • Crane boom extension sometimes goes jenky - turning mags on and off seems to correct it • Interior colors need improvement maybe I dunno let me know! • Backup generator underpowered, but problably not needed anyways. • Water Cannon is weak, it functions but needs some work • Logic needs to be centralized, I will likely make a controller for it • Properly isolated electrical systems with breakers to be added • More cosmetic and interior work, it's pretty bare bones. • Feedback welcome! I will list all mods used and proper names eventually and update it if people like it!