Death of the Sun Scenario
"The five of you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. A solar flare tears into your ship and you barely make it to the escape pods. The sun is burning up quicker than ever and it's soon to run out of energy. You must prepare for the coming darkness."
Your faction will be a New Arrivals.
Start with 5 people.
Arrive in drop pods.
Incident created:
-Death of sun
Incident(s) disabled:
-Solar flare
Start with:
-Packaged survival meal x100
-Medicine x50
-Component x45
-Steel x1500
-Wood x750
-Assault rifle
-Pump shotgun
-Steel breach axe
-Autopistol x2
Map is scattered with:
-Ship chunk x5
-Steel x1000
-Packaged survival meal x15
This scenario does require the Cybranian - Events mod, but it should otherwise be playable from the get-go!
You will have 2.5 - 5 in game years before the sun begins to die!