Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

More Like a Pet

"We do love our slaves... but they’re more like pets to us, Mark!" A flavor mod that makes colonists treat their slaves more like affectionate “pets.” What it does for now: • Colonists gain mood when adopting a new pet/Pets gain mood when adopted. • Colonists dislike uncollared pets, and having no pets. • Pets dislike being uncollared. • Well-cared-for pets improve colony morale. • Pets feel safer and happier when properly cared for. • Pets get special beds, and more motivation to work after sleeping in them. • Nobles won't get a debuff from sharing their rooms with their pets. • Pets don't rebel or attempt to escape. Except for the "Shared room with slave" change, all other changes are part of the "More like pets" slavery precept. Now all features, except for furniture, are bound to the "More like pets" slavery precept in the ideoligion tab. All you need is Ideology. -- Latest update: Now you can gift your pets one of four traits, first build them a pet bed, assign them to it, and then select "Assign temperament..." // Hotfix: Golden Retriever's "Sunny disposition" should be fixed now.