[img]https://i.imgur.com/IzLZmdx.png[/img]
Apparel based on the uniforms from Fire Emblem Three Houses.
- They have stats similar to button-down shirts, and a +10% social impact bonus.
- The capes come in 4 colours (matching the canon houses). All have the same stats, +10% social impact and +10% negotiation ability.
- Even though [b]now[/b] all capes are stuffable, the "stuffy" version of the cape remains as a way for you to get a cape in any colour you want.
- [b]This pack includes [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1969257116]FE3H Accessories.[/url][/b] (check that page for pics of the accessories, if you need them)
- Everything in this pack can be crafted on a small bench called "Anna's corner", to avoid menu clutter. It has the same costs and works exactly the same as vanilla tailoring benches.
[img]https://i.imgur.com/ZyvAECE.png[/img]
These can be worn to fulfill Royal needs.
Uniforms = vest/corset (ungendered), capes = robe, hat = top hat/ladies hat (ungendered), headband = coronet/crown.
[img]https://i.imgur.com/zw7ZbkD.png[/img]
[1.3] The new version of Rimworld introduced a couple of changes. Most items are proper headgear now, instead of eyewear. Some are partially visible from the back (vanilla behaviour).
[old] Some items will not be visible from the back. This is expected behaviour, not a mistake.
I like to make my accessories as vanilla-friendly as possible, without the need for extra mods to show hair, and this is the only way I have of doing it.
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[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2019436579]Chinese translation.[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3623183000]Russian translation.[/url]
As for the variations of these uniforms that we all know exist but aren't in this pack, please consider:
[img]https://i.imgur.com/FMBJDvo.png[/img]