[img]https://i.imgur.com/cR7bs1o.png[/img]
Bring the charm and strategy of Pikmin into RimWorld! This mod introduces fully functional Pikmin as plant-based helpers who grow from adaptive seeds into unique, specialized helpers, each color representing a unique role. Whether for hauling, combat, exploration, or morale, Pikmin offer a lively and powerful addition to your colony’s survival story.
The Official Discord Server: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FSKa8G5vMBS]https://discord.gg/SKa8G5vMBS[/url]
[img]https://i.imgur.com/1durOK1.png[/img]
You can only have 100 active pikmin at a time, but that doesn't mean you can't get more *Winking face*
[img]https://i.imgur.com/oiGdHtK.png[/img]
These are small creatures that can carry a stack of 2 for each Pikmin. A Purple Pikmin can carry much more, plus items, chunks, etc!
[img]https://i.imgur.com/B0yTPQN.png[/img]
The Pikmin can be drafted to attack, move, or any of their specific jobs.
[img]https://i.imgur.com/uTOBV5j.png[/img]
[img]https://i.imgur.com/vgOf2lI.png[/img]
[img]https://i.imgur.com/uaSEixo.png[/img]
In order for Pikmin to be active they need their home, the Onion, or they won't come out.
[img]https://i.imgur.com/NB8Yply.png[/img]
Every night, the Pikmin (except Glow Pikmin) will start heading to the Onion for rest till the next sunny day. So don't be surprised if they get drafted and stop being drafted after a few seconds.
[img]https://i.imgur.com/LBrrSPA.png[/img]
[img]https://i.imgur.com/CFfvzn9.png[/img]
Since there can only be up to 100 Pikmin, what if someone wants to have all Purple Pikmin or switch to all Yellow Pikmin? You can make a pawn access the Onion Trade UI screen to remove or add all the Pikmin you want replacing.
[img]https://i.imgur.com/O0ecl4a.png[/img]
Colonists can bond with Pikmin, improving their mood and work efficiency when Pikmin are nearby.
[img]https://i.imgur.com/tumE1o7.png[/img]
[img]https://i.imgur.com/6RrFVGx.png[/img]
Check out the awesome RimPikmin Style mod. Monsters from the game is in the works.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3464572154][img]https://i.imgur.com/YT4KDdy.jpeg[/img][/url]
[img]https://i.imgur.com/C0s7Yml.jpeg[/img]
[img]https://i.imgur.com/Rq9sbvM.png[/img]
1.6 Update Only
- Added a setting to auto eject pikmin. A pawn can now automatically take out pikmin.
- Wing Pikmin can now fly!
- Since they changed pathfinding. All pikmin can travel via water terrain, but with reduce speed. (Minus the ones who can usually cross water)
- Pikmin can now auto feed the onion.
- Blue Pikmin can now fish with the DLC, no need for fish mod.
- New Blue Pikmin Water Graphic
[img]https://i.imgur.com/6n2naAI.png[/img]
Taranchuk - Coding
Gerrymon - Artwork & Info-graphics
Anthitei - Artwork
Ogam - Artwork
Airo - Debugging
If you want to help fund this project. Currently working on Monsters next.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Ftobyguilmon][img]https://i.imgur.com/ZHOIneO.png[/img][/url][ko-fi.com]