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juc - Enhanced Trees

Enhanced Trees

Enables replanting of special world trees and tweaks their unique properties for better integration into gameplay

Anima Trees:

  • Are now be replantable
  • Their meditation interference radius has been reduced from 10 to 5 tiles, making base design easier for tribal psycasters.

Archean Trees:

  • Are now be replantable.
  • Their terraforming radius has been increased
  • Their conversion speed improved, allowing for more effective biome restoration.

Polux Trees:

  • Are now replantable as well, offering more flexible pollution management in long-term colonies.

Gauranlen Trees:

  • Are now be replantable.
  • Connection strenght gain has been improved, reducing the amount of hours required to maintain prunning
  • Connection lost per day has been slightly reduced, requiring less often maintenance to be doe
  • Connection strenght gained is now better scaled based on plant skills.
  • Strenght required to gain 4 dryads has been reduced from 75% to 60%
  • Maximum number of dryads has been increased to 6, requiring 70% strenght for 5 dryads and 80% strenght for 6
  • Days to spawn new dryads has been reduced to 2 days.
  • Adjusted job priorities for plant cutting so pruning Gauranleen trees is bumped up over cutting other plants.
  • Caste change prod reduced to 1.5 days
  • Gauranlen tree and dryads are now vacuum resistant and can be planted in-doors
  • Enables area control to all dryads (previously only carriers)
  • Disables messages about berry and medicine production.
  • Changed the ugly textures from barskin and clawers to something nicer.

New castes:

  • Clothmaker: Similar to Berrymaker, Medicinemaker and Woodmaker, the clothmaker as the name says, produce cloth 15 pieces every 2 days.
  • Rangers: Offensive pawns specialized in range attacks. They are weaker than most dryads, but they try to stay away from danger. They are a humanod/deer hybrids that wear a bow.
  • Cleaner: A caste of dryads that are specialized in keeping home areas clean.
  • FungiMaker: Similar to Berrymaker, produces raw fungus instead of berries.

This mod preserves each tree's intended role while improving their usability and strategic placement across all colony types.

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