Info:
With Immersive Handcuffs you no longer have to stun a character, drag the handcuffs into their inventory and then carefully click the small bar above the item slot to handcuff them while hoping they don't get up before you can do so.
(However there is a patch listed further below if you prefer to require stun to handcuff)
Cuffing:
- Have "Handcuffs" in your inventory.
- Grab the person with your health menu keybind.
- Click on the "Handcuffs" in your inventory or press your hotbar keybind to quickly cuff the person.
Uncuffing
- Have a "Handcuff Key" in your inventory.
- Grab the person with your health menu keybind.
- Click on the "Handcuff Key" in your inventory or press your hotbar keybind to quickly uncuff the person.
- The "Handcuffs" will drop on the floor and the person is stunned for 4 seconds, allowing you to quickly pick up the cuffs and leave the room in case you're trying to lock them in a brig or prison cell.
Additional Features:
- Arresting System:
Security officers will now put you into jail cells when arresting you.
You can be bailed out if a fellow crew mate pays 500 mk to the jail guard officer found at administration.
If the station does not feature jail cells, you'll instead be transported back to the submarine and temporarily banned from entering the station. Entering the station while you're banned will result in immediate arrest and reputation loss again. - Bounty System:
It is now possible to arrest NPCs (both friendly or enemy) and bring them with you.
Caught any outlaws? Bring them to a military station and hand them in for a nice reward.
Playing with DynamicEuropa and arrested some outpost dwellers? Bring them to a Pirate Haven and sell them to the pirates.
But beware: Arresting someone while their allies can see you will greatly upset them!
The NPC to hand your arrested people to can usually be found in the administrative modules. - Brig System:
You can now lock people into your brig and they will stay there even after loading screens.
Using the new "Security Whistle" item which can be obtained from merchants, you can now instantly send anyone handcuffed in your submarine directly to the brig. Use it either via health menu or by standing within 1m of a handcuffed person and using the item.
Requires a compatible submarine with a room called "roomname.brig" and a spawnpoint set to "Human" with the spawn point tag "brig" inside it. - Mission Adjustments:
Prisoner transports have been adjusted to work with the rework of handcuffs and prisoners may now try to bribe you to free them. - Custom Sounds:
Cuffing and uncuffing now plays some fitting sound effects.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Compatibility and other Patches:
Read the description of these patches for load order instructions!
- Stun Required Patch
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Load Order:
- Immersive Handcuffs
- Neurotrauma or any other mod that overrides Handcuffs or Prisoner Transport missions