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Neolithic Mechanoids

The English translation is mostly done by a translator. The mod adds new faction and 11 mechanoids. Suitable for tribal, neolithic and medieval mod collections based on magic and shamanism. [b]Mechanoids in mod are divided into two groups:[/b] Golems [hr] [img]https://i.imgur.com/uteFxtA.png[/img] [img]https://i.imgur.com/hh2ivxq.png[/img] Undeadz [hr] [img]https://i.imgur.com/FiLgQpH.png[/img] [img]https://i.imgur.com/Lz5I3Tq.png[/img] [hr] [img]https://i.imgur.com/RXD3h8U.png[/img] Compatibility: [hr] Anomaly - added one secret mechanoid, Ghouls spawned in faction. Medieval Overhaul - medieval golems spawned in faction "only golems", Nachzehrer spawned in faction "only undead". FAQ [hr] Q: CE compatibility? A: no. Q: Why need "Neolithic Prosthetics"? A: yes. Q: Can they be crafted? A: No, not yet. Original Skeleton texture from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2989256051&searchtext=skeleton] Spooky Scary Skeletons [/url] Supported languages: English, Russian.