Adds a new plant called Stabilobloom, which, as you guess, produces stabilozine.
Originally found in wilderness of Europan ocean, stabilobloom fruits can be processed into a growable seeds, ready for cultivation onboard of your submarine.
About
Stabilobloom is a small plant with relatively long growing time, unique watering/moisture mechanic and extreme fire weakness.
While the wild plant only gives you two stabilozine per fruit on deconstruction, the cultivated one gives four stabilozine plus one seed. Fruits can also be eaten, resulting in stabilozine effect applied and infected wounds healed.
Sometimes stabiloplant produces mutated fruits, which can be used as a drug (applies psychosis resistance + haste with drunkeness as a side effect) or deconstructed into ethanol/carbon.
Compatibility
Should be all good, no vanilla items have been overriden.
Does good synergy with my other mod Extract It!, since it was basically made as problem solver for the lack of stabilozine.
I do not make compatibility patches for other mods like Neurotrauma, but I'll be adding them here if they appear in Workshop.
Future plans
Product expansion - stabilobloom and wild stabilobloom extracts with unique afflictions for mutated fruit and its extract.