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【CA】更好的垃圾分解仪

Enhances the vanilla Wastepack Atomizer, transforming it from a simple power-consuming waste processor into a versatile machine — capable of generating power, producing rare minerals, with three selectable operating modes.

Requirements

RimWorld 1.6
Biotech DLC

Features

Three Operating Modes
Power Only: Atomizes wastepacks and generates power (default 1400W, adjustable). No mineral output.
Mineral Only: Atomizes wastepacks and produces random minerals, but consumes 600W power.
Hybrid: Generates power (default 800W, adjustable) and produces minerals simultaneously.

Mineral Output

In Mineral Only and Hybrid modes, each atomization adds 20% mineral progress. At 100%, a random mineral is produced:
Mineral Weight

  • Steel 30
  • Silver 15
  • Plasteel 12
  • Component 10
  • Gold 8
  • Uranium 6
  • Jade 5
  • Advanced Component 3

Nanostructuring Chip

With a Nanostructuring Chip installed, toxic gas is no longer emitted during atomization, consuming 1 durability per atomization
Nano Core capacity: 50, each chip provides 50 durability
When the Nano Core is depleted, the device continues operating but resumes emitting toxic gas
If toxic gas is disabled in Mod Settings, the Nano Core will not be consumed

Toxic Gas Emission

Without a Nano Core installed, each atomization emits toxic gas to an adjacent cell
Toxic gas can be globally toggled in Mod Settings

Construction Changes

Compared to vanilla:

  • Research: Standard Mechtech (vanilla requires Advanced Mechtech)
  • Cost: 100 Steel + 20 Plasteel + 5 Components (vanilla: 200 Steel + 4 Components)
  • Construction skill: None required (vanilla requires 8)
  • Power mode: Generator, transmits power