For 1.0 click this link:
https://steamcommunity.com/sharedfiles/filedetails/?id=1227842111
Will throw a few one time errors that have no effect on gameplay- they only show up if you have dev mode on. I'll remove those eventually
This mod adds some new researchable drugs Listed below. I've taken the liberty of putting spoliers so you if you want a suprise you can have one :)
Spoilers below are in order of immediate then long-term effects, withdrawal if there is an addiction chance then what it takes to make them.
Appetite suppressant
It allows colonists to eat less but has long term side effects.
Reduces food intake by 50% but increases tiredness need by 10%
After long-term abuse (roughly 80 days of being on it) your colonist will have a chance to have a heart attack
Made with 1 neutromarine
Morphine
An extremely strong painkiller but has a very low addiction chance and slightly decreases consciousness since it's a depressant. You also get some joy and a slight mood boost for being on it.
No pain and -15% consciousness (-10% consciousness and -24% breathing) and a mood boost of +8
Athsma develops in both lungs after about 80 days
5% addiction chance, withdrawal is 50% more pain, -10% consciousness, -10% moving, 15% more tiredness and 10% faster tiredness fall rate. Withdrawal lasts for less than go juice (roughly 20 days)
made by refining go juice
Baloxavir marboxil
This is a drug that slows viral infections reproduction, helping the body kill it off faster.
Blood filtration increase by 20%
No side effects - 4 neutromarine cost
Penicillin
This is a drug that prevents bacterial infections, great for during and after combat. Warning: Does not get rid of existing infections.
immunity to normal infections
No side effects - 2 neutromarine
Adderall
This drug increases learning speed, and makes you less tired.
Increases learning speed by 25% and makes you get tired 20% slower
Can cause addiction and it can damage kidneys- 2 neutromarine
Borneol
This drug is actually a tea and helps reduce pain and helps with joy, It's great for early game or tribal starts since it takes just 1 herbal medicine. Be warned: it's not very potent 3 doses for it to last a single day.
Can cause a weak addiction and it can damage the liver however the chances of that are very low
Withdrawl is very weak
Please don't use our work in your own mod without permission.
Recommended to use with ResearchPal
https://steamcommunity.com/sharedfiles/filedetails/?id=946390822
Please tell me if you have any concerns, comments, suggestions or ideas for new drugs!
Thanks for reading!
P.S. If you liked it you can hit the thumbs up button... Or not? It's really up to you :)
Most recent updates! (newest 3):
-Updated to 1.5
-added borneol
-buffed Morphine slightly& Adderal a decent bit (good for combat now) and added Borneol!