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Anesthetic balance patch

Description :

This Mod is add patch for Rimworld Anesthetic.

This adjusts for more realistic duration of the anesthetic effect, prolonging the time the anesthetized person sleeps and reducing the time the pawn walks more than vanilla does. As time passes, the anesthetic effect decreases and the pain factor increases.

Anesthetic effect time :

The minimum and maximum time from when the pawn is given anesthetic to when loses effect.

Vanilla :
min 45,000 ticks (18h in game) ~ max 120,000 ticks (48h in game)

This mod :
min 35,000 ticks (14h in game) ~ max 70,000 ticks (28h in game)

Pain factor :

The pain factor depends on the depth of the anesthetic effect.
The effect diminishes over time.

Vanilla :
Sedated : 0% (no pain)
Woozy : 80%
Wearing Off : 95%

This mod :
Sedated : 0% (no pain)
Woozy : 60%
Wearing Off : 95%

New effect given when in anesthetic (Sedated) :

The effect that an anesthetized pawn will have when it is Sedated.

hunger Rate Factor : 50%
rest fall Factor : 50%

Introduced to existing game save :

Since this Mod only add a patch for anesthetic, it can be introduced into saved data
in the middle of the game without any problem. However, you must do the following:

1. Enable Mod in the Mod list.
2. Load existing save data.
3. After loading, save immediately.
4. Load the data you just saved.

This will load new patched anesthetic into the save data.
After that, balanced anesthetic effect will be applied.