WARNING! Mod is in an early beta state (I made this in three days, But its been updated since then). This means not all features or traits have been added yet and you may experience bugs, Be warned. And any comments reporting bugs or suggestions for future additions are welcome.
To host fallen earth, Host a Server, Load [Fallen Earth] map, and Select earth biome, Then simply play.
Fallen Earth is a Project Zomboid Styled Complete Overhaul of Barotrauma, In the Form of a StationRP/Survival Gamemode. Complete with various features such as harvesting resources, and looting, and killing zombies to progress, and survive. Thirst, Hunger, and Stamina (Attrition) are present.
Make sure you Have All Required Mods enabled or it wont work. Its advised you dont add other mods to the pack, to ensure things run smoothly and dont break. To play Fallen Earth just start or join a server thats on sandbox with this sub and the mods loaded. Its that simple. We have an official server that will be linked soon once it launches.
Contributors
Contributed to the mod in one way or another, but you arent listed? Let me Know. Those who contributed but dont have their contributions added yet, wont be listed yet.
- Eeble (Skill Affliction Sprites)
- The Ninja Scout (Baseline Husk Sprite)
- SGT Shorty & Micheny (Baseline Enhanced Armaments)
- Onyx (Forked Armaments & Forked EK)
- Laserman (Weapon Sprites)
- Sevesda (Weapon Sprites)
- Project Zomboid (Some Item Sprites & Inspiration)
Notable Gamemode Features
- An Existing Submarine map called Maplewood Town, with already existing loot and husk spawns.
- Baseline Hunger and Thirst System that debuffs on starvation, and buffs on eating well as well as grants passive regeneration.
- Reworked, but Fair husks, Shorter attack range, but more brutal and debuffing attacks.
- The Mod updates relating to changes in the world and lore of the official server, So if you join the official server and create a faction, it may visibly change existing maps, or add mod content.
- Trait System, with Trait Points, negative and positive traits that can be freely chosen from to dynamicly meld how you want your survivor to be. Traits can be used to additionally upgrade your stats such as health speed & more.
- Numerous different ways to beat back husk infection and endure yet another day. If you're willing to take risks.
- Expanded Addictions
- Jobs instead of roles, that determine where you start and what you might start with.
- Fully Functional Day & Night cycle with working streetlights that turn on and off depending on time of day.
- Fully Functional Power Plant, which powers the whole map.
- Craftable, and Removable furniture, Redecorate and Rip apart houses as you desire, Dont like a fridge? Crowbar it and throw it in a deconstructor.
- Working Television system, With Voiceacting, where you can watch it to gain talents, skills and recipes, as long as you aquire the VHS tape required.
- Readable Comic Books to increase resistance to Attrition and Psychosis
- Dye System, allowing recoloring of various items and clothing with ease.
- Powerfull Boss enemies that will obliterate you, gun you down, and rip you limb from limb if you are unprepared fighting them.
- Husk Mutations that can use guns, sprint, and do other horrifying things that will end your life.
Planned, But yet to be added Features
- Aerial Combat
- Various Factions to fight against or alongside in the wastes, meant for use for the official server.
- New Mutant variants of Husk enemies, including husks that are smart enough to use weapons.
Confused? Need Help? Heres some Common Advice for the gamemode
- Deprived is too Brutal?
Deprived is meant to be brutal, if you want to start with less, but still have a fair chance at survival, give Unemployed a Try.
- Husks are too easy.
They are meant to be easy, the difficulty is enduring and surviving. But rest assured, we will be introducing mutations later on.
- Husks are too difficult.
When grappled, if you sprint in the opposite direction of the grapple, you can break free after a while, as long as you can get away before they hit off another attack.
- Something in the mod is unbalanced?
Comment or let me know, Since this mod recently released. There'll be alot of unbalanced things that need to be changed.
- I'm spammed with Errors and cant Move?
Run this mod, It'll fix that issue, until i can, some servers have this error right now.
https://steamcommunity.com/sharedfiles/filedetails/?id=2807566753&searchtext=dont+open+debug
-Want to make your own maps? Feel free, If they're good enough they may even be added to the Official Fallen Earth maplist.
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